Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:31s01:25s
Fast bomb plant (sec)
00:32s01:25s
Fast bomb plant (sec)
00:33s01:25s
Fast bomb plant (sec)
00:29s01:25s
Tec-9 damage (avg/round)
10.13.6
HE damage (avg/round)
13.53.4
Flash blinded on a map (opp)
8828
Smoke thrown on a map
2814.5022
Assists on a map
124.4315
Eco wins full buy
1
Historical Maps winrate Last 6 months
Inferno
57%
Mirage
42%
Ancient
25%
Nuke
19%
Dust II
7%
Anubis
6%
Vertigo
5%
Last 5 maps
Inferno
57%
21
10
Mirage
0%
2
60
Ancient
53%
30
24
Nuke
67%
36
4
Dust II
50%
16
5
Anubis
64%
36
2
Vertigo
67%
15
18
Last 5 maps
Inferno
0%
0
38
Mirage
42%
12
15
Ancient
28%
18
10
Nuke
48%
21
5
Dust II
57%
7
2
Anubis
58%
12
6
Vertigo
62%
13
10
Info
Match analysis of 3DMAX vs ENCE by the Bo3.gg Team
In the CS2 match between 3DMAX and ENCE, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Ancient, Dust II, and victory was secured by 3DMAX. The MVP of this match was Lucky.
3DMAX analytics
The team 3DMAX secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Dust II. They also successfully set 0 bombs during the match.
The standout players for 3DMAX were Lucky contributed 35 kills and Maka contributed 40 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 16933 overall damage.
On the defensive side, 3DMAX held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
ENCE analytics
The team ENCE managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for ENCE were Goofy contributed 26 kills and Kylar contributed 26 kills. 14357 of total damage by ENCE could not prevent 3DMAX from securing the victory
On the defensive side, ENCE struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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