3DMAX Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

16

15

7

+1

100

4:0

5

0

7.3

+21%

11

12

3

-1

81

1:1

3

0

5.9

0%

12

12

1

0

63

3:3

2

0

5.6

-4%

6

11

3

-5

37

0:3

1

0

4.2

-32%

7

15

3

-8

37

1:2

0

0

4.0

-46%

Total

52

65

17

-13

318

9:9

11

0

5.4

-12%

Cloud9 Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

16

11

4

+5

93

4:2

5

0

7.3

+14%

12

7

2

+5

69

1:0

4

2

6.9

+7%

14

12

4

+2

80

2:3

3

1

6.5

+5%

14

11

3

+3

74

1:1

5

0

6.3

+15%

9

12

5

-3

63

1:3

3

0

5.2

-10%

Total

65

53

18

+12

378

9:9

20

3

6.4

+6%

Teams advantage Vertigo (M1)
Info
Map Analysis of 3DMAX vs Cloud9 by the Bo3.gg Team

Cloud9 on Vertigo Analysis

Cloud9 demonstrated their prowers on Vertigo, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Cloud9 on Vertigo were HeavyGod, who contributed 16 kills, and icy, who added 12 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 6808 overall damage.


On the defensive side of Vertigo, Cloud9 held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


3DMAX on Vertigo Analysis

Vertigo proved to be a challenging battleground for 3DMAX, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 3DMAX on Vertigo included Graviti, who contributed 16 kills, and Djoko, who added 11 kills. Despite their individual efforts, inflicting 5730 total damage, 3DMAX couldn't prevent Cloud9 from securing victory on Vertigo


On the defensive side of Vertigo, 3DMAX struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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