Ended
1
3DMAX
2 - 1
BLEED
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Inferno
16 - 13
Ancient
10 - 13
Anubis
19 - 17
3DMAX Scoreboard Ancient (M2)

+/-

ROUNDS SCORES

MVP

18

14

4

+4

80

4:1

4

0

6.6

+3%

17

17

6

0

87

2:1

2

0

6.5

+4%

14

20

7

-6

78

5:2

2

0

6.1

-10%

17

15

5

+2

67

2:2

3

1

6.0

+3%

16

18

5

-2

86

1:3

6

0

6.0

+4%

Total

82

84

27

-2

397

14:9

17

1

6.2

+1%

BLEED Scoreboard Ancient (M2)

+/-

ROUNDS SCORES

20

15

6

+5

64

1:1

4

0

6.4

+10%

18

18

8

0

94

2:3

5

0

6.3

+3%

15

13

6

+2

81

2:3

5

1

6.2

+7%

15

19

4

-4

89

4:5

2

0

6.0

-4%

13

17

7

-4

63

0:2

4

0

5.1

-17%

Total

81

82

31

-1

390

9:14

20

1

6.0

0%

Teams advantage Ancient (M2)
Info
Map Analysis of 3DMAX vs BLEED by the Bo3.gg Team

BLEED on Ancient Analysis

BLEED demonstrated their prowers on Ancient, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for BLEED on Ancient were CeRq, who contributed 20 kills, and hampus, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8969 overall damage.


On the defensive side of Ancient, BLEED held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


3DMAX on Ancient Analysis

Ancient proved to be a challenging battleground for 3DMAX, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 3DMAX on Ancient included Maka, who contributed 18 kills, and Lucky, who added 17 kills. Despite their individual efforts, inflicting 9132 total damage, 3DMAX couldn't prevent BLEED from securing victory on Ancient


On the defensive side of Ancient, 3DMAX struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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