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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:30s01:27s
Smoke thrown on a map
2114.8354
Galil kills on a map
41.8161
Molotov damage (avg/round)
62
USP kills on a map
41.6107
USP damage (avg/round)
17.84.7
Smoke thrown on a map
1914.8354
Clutch (opponents)
2
Zeus kills
1
HE damage (total/round)
11626.5
Historical Maps winrate Last 6 months
Nuke
64%
Overpass
40%
Vertigo
36%
Anubis
25%
Ancient
3%
Inferno
0%
Mirage
0%
Last 5 maps
Nuke
0%
0
8
Overpass
0%
2
2
Vertigo
0%
1
3
Anubis
33%
3
3
Ancient
50%
4
3
Inferno
50%
2
2
Mirage
0%
0
11
Last 5 maps
Nuke
64%
33
6
Overpass
40%
10
24
Vertigo
36%
14
15
Anubis
58%
24
3
Ancient
53%
15
12
Inferno
50%
18
18
Mirage
0%
0
57
Last results
Head to head
Info
Match analysis of 2GAME vs ODDIK by the Bo3.gg Team
In the CS2 match between 2GAME and ODDIK, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Ancient, and victory was secured by ODDIK. The MVP of this match was Tuurtle.
ODDIK analytics
The team ODDIK secured 13 out of 21 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 3 bombs during the match.
The standout players for ODDIK were Tuurtle contributed 17 kills and matios contributed 15 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8282 overall damage.
On the defensive side, ODDIK held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control proved to be crucial.
2GAME analytics
The team 2GAME managed to secure 8 out of 21 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for 2GAME were SaNt0S contributed 15 kills and vhz contributed 17 kills. 6760 of total damage by 2GAME could not prevent ODDIK from securing the victory
On the defensive side, 2GAME struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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