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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:24s01:27s
Fast bomb plant (sec)
00:34s01:27s
Fast bomb plant (sec)
00:34s01:27s
Fast bomb plant (sec)
00:32s01:27s
Fast bomb plant (sec)
00:33s01:27s
USP kills on a map
31.6107
USP damage (avg/round)
14.54.7
Smoke thrown on a map
1814.8354
Molotov damage (avg/round)
6.42
Smoke thrown on a map
1714.8354
Historical Maps winrate Last 6 months
Anubis
100%
Mirage
65%
Vertigo
64%
Overpass
58%
Nuke
42%
Inferno
14%
Ancient
11%
Last 5 maps
Anubis
0%
1
1
Mirage
0%
0
7
Vertigo
0%
1
2
Overpass
0%
2
1
Nuke
0%
0
5
Inferno
50%
2
2
Ancient
50%
2
2
Last 5 maps
Anubis
100%
1
65
Mirage
65%
34
9
Vertigo
64%
11
29
Overpass
58%
19
19
Nuke
42%
26
15
Inferno
36%
22
10
Ancient
61%
28
18
Last results
Head to head
Info
Match analysis of 2GAME vs Case by the Bo3.gg Team
In the CS2 match between 2GAME and Case, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Ancient, and victory was secured by Case. The MVP of this match was beg0d.
Case analytics
The team Case secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 0 bombs during the match.
The standout players for Case were urban0 contributed 18 kills and RCF contributed 16 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7947 overall damage.
On the defensive side, Case held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
2GAME analytics
The team 2GAME managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for 2GAME were beg0d contributed 24 kills and SaNt0S contributed 7 kills. 6157 of total damage by 2GAME could not prevent Case from securing the victory
On the defensive side, 2GAME struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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