Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Flash duration on a map (sec)
02:21s00:39s
Flash blinded on a map (opp)
8230
Smoke thrown on a map
2515.0371
Smoke thrown on a map
2515.0371
Player score (round)
35191012
Clutch (opponents)
2
HE damage (total/round)
9526.8
HE damage (total/round)
8826.8
HE damage (total/round)
11026.8
Flash duration on a round (sec)
00:17s00:05s
Info
Map Analysis of 0to100 vs BLUEJAYS by the Bo3.gg Team
0to100 on Inferno Analysis
0to100 demonstrated their prowers on Inferno, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for 0to100 on Inferno were Dragon, who contributed 28 kills, and Kind0, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9901 overall damage.
On the defensive side of Inferno, 0to100 held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
BLUEJAYS on Inferno Analysis
Inferno proved to be a challenging battleground for BLUEJAYS, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for BLUEJAYS on Inferno included aidKiT, who contributed 21 kills, and kyxsan, who added 20 kills. Despite their individual efforts, inflicting 8874 total damage, BLUEJAYS couldn't prevent 0to100 from securing victory on Inferno
On the defensive side of Inferno, BLUEJAYS struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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