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Teams advantage
Score
6.4
NaN
Nuke-5.3
Win Rounds
42
0
Nuke6
Kills
254
0
Nuke21
Damage
27.43K
0
Nuke1742
Economy
1.55M
0
Nuke96200
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Flash blinded on a map (opp)
5530
Smoke thrown on a map
2315.0371
GLOCK kills on a map
31.4398
M4A1 kills on a map
134.6963
M4A1 damage (avg/round)
53.316.7
AWP kills on a map
186.5798
AWP damage (avg/round)
70.121.6
Flash blinded on a map (opp)
7030
Clutch (opponents)
2
Molotov damage (total/round)
9523.8
Historical Maps winrate Last 6 months
Vertigo
L
79%
Nuke
L
57%
Ancient
L
46%
Overpass
L
43%
Mirage
33%
Inferno
L
18%
Dust II
9%
Last 5 maps
Vertigo
0%
3
16
Nuke
25%
8
11
Ancient
25%
4
13
Overpass
25%
4
9
Mirage
33%
9
0
Inferno
57%
7
4
Dust II
73%
11
0
Last 5 maps
Vertigo
79%
14
11
Nuke
82%
17
9
Ancient
71%
7
5
Overpass
68%
19
6
Mirage
0%
2
40
Inferno
75%
8
7
Dust II
64%
14
10
Last results
Head to head
Past matches
- lwwll
- lwlwl
Info
Match analysis of 00NATION vs Looking For Org by the Bo3.gg Team
In the CS2 match between 00NATION and Looking For Org, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Nuke, Inferno, Dust II, and victory was secured by 00NATION. The MVP of this match was coldzera.
00NATION analytics
The team 00NATION secured 42 out of 72 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Dust II. They also successfully set 5 bombs during the match.
The standout players for 00NATION were coldzera contributed 62 kills and try contributed 55 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 27427 overall damage.
On the defensive side, 00NATION held their ground firmly, successfully defending 19 bomb plants. Their defensive coordination and site control proved to be crucial.
Looking For Org analytics
The team Looking For Org managed to secure 0 out of 72 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Looking For Org were contributed 0 kills and contributed 0 kills. 0 of total damage by Looking For Org could not prevent 00NATION from securing the victory
On the defensive side, Looking For Org struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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