Dust II
16 - 12
Inferno
11 - 16
Mirage
10 - 16
00NATION Scoreboard Dust II (M1)

+/-

ROUNDS SCORES

26

15

3

+11

93

4:3

7

2

7.4

+29%

21

18

5

+3

79

6:3

4

0

6.5

0%

17

16

5

+1

71

4:2

2

0

6.0

-15%

16

17

5

-1

59

3:2

3

1

6.0

-5%

18

20

5

-2

69

0:1

7

0

5.5

-6%

Total

98

86

23

+12

372

17:11

23

3

6.3

+1%

Endpoint Scoreboard Dust II (M1)

+/-

ROUNDS SCORES

28

21

4

+7

103

5:4

9

0

7.4

+23%

25

22

1

+3

88

4:1

8

0

6.9

+3%

13

19

6

-6

67

1:4

2

1

5.3

-6%

10

16

2

-6

48

1:3

1

1

4.8

-21%

9

21

3

-12

36

0:5

2

0

3.9

-38%

Total

85

99

16

-14

342

11:17

22

2

5.6

-8%

Teams advantage Dust II (M1)
Info
Map Analysis of 00NATION vs Endpoint by the Bo3.gg Team

00NATION on Dust II Analysis

00NATION demonstrated their prowers on Dust II, securing 16 out of 28 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 00NATION on Dust II were coldzera, who contributed 26 kills, and malbsMd, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 10407 overall damage.


On the defensive side of Dust II, 00NATION held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Endpoint on Dust II Analysis

Dust II proved to be a challenging battleground for Endpoint, as they managed to secure 12 out of 28 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Endpoint on Dust II included CRUC1AL, who contributed 28 kills, and BOROS, who added 25 kills. Despite their individual efforts, inflicting 9588 total damage, Endpoint couldn't prevent 00NATION from securing victory on Dust II


On the defensive side of Dust II, Endpoint struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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