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The Elder Scrolls IV: Oblivion Remaster has retained all the core mechanics from the original 2006 game, including the ability to fast travel between locations, which significantly simplifies visiting specific places. If you've forgotten or are unaware of how to fast travel in Oblivion Remastered, this article will explain this mechanic and how it works.
First, you should know a few nuances about how the fast travel system works in Oblivion. Before you can teleport to a desired location in Oblivion Remastered, you need to "discover" this location first (that is, visit it for the first time by passing by or entering it). Otherwise, it won't work.
You can use a horse to increase your endurance and speed up the exploration of Cyrodiil's areas. However, even at the start of the game, you can teleport to the main major cities available on the map (Imperial City, Bruma, etc.).
Using the fast travel feature in TES IV: Oblivion is very simple. To do this:
However, in TES: Oblivion Remastered, there are several conditions under which you won't be able to teleport to the desired point:
Technically, fast travel cannot be called teleportation per se, as this journey implies that the hero automatically covers the necessary distance to the location, taking time (the time of day will change if the distance was significant).
However, the game does have specific teleports (portals), usually available in the main rooms of the Mages Guild leaders. These portals will transport you to a particular place linked to that teleport, so you cannot choose where you want to go. Nevertheless, this is also a form of fast travel—just between designated points needed for certain quests or world exploration.
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