
Mini War allows you to manage the creation and expansion of your own state: from developing the economy to forming an army capable of defeating other countries. Now, you can acquire a general who will enhance your combat power, accelerate research, increase farming efficiency, or provide additional slots for civilians.
In this guide, you will learn how to unlock the generals system, how to acquire new generals, and which generals are currently available in Mini War.

How to Unlock Generals in Mini War
To unlock the generals system in Mini War, you need to complete the necessary research and construct the appropriate building.
Open the Research Tree and sequentially unlock the following research branches:
- Start
- Alliances
- Clans
- Researcher
- Generals
Researching the Generals node costs $500k and takes approximately 25 minutes. Players who don't want to wait can unlock it instantly for 45 Robux.

After completing the research, visit the Shopkeeper and go to the Special Items section. Purchase the General Residence, which costs $1M or 360 Robux.

Once purchased, place the General Residence anywhere on your plot. When the building is set up, the Generals system will be unlocked and ready for use.

How to Acquire Generals in Mini War
To acquire a general, head to the market by clicking the blue Buy button. Upon arrival, go left and find the General Roll kiosk located near the Control Update platform.
- Stand by the kiosk and press E to open the General Roll interface.
- Then select the Roll option at the bottom of the screen.
- One roll costs 125 Gems, but players can also spend 49 Robux to activate a 2x Luck Roll.
- Your first roll will be free, so you're guaranteed to get at least one general, even if you don't have any Gems.


List of All Mini War Generals
Below you can view all the generals in Mini War, their drop rates, and the bonuses they provide:
GENERAL | RARITY | DROP RATE | BOOST |
Air General | Common | 20% | Increases aircraft damage by 5%. Air units also move 5% faster. |
Farmer General | Common | 15% | Adds 5 civilian capacity slots and increases production speed by 5%. |
Junior General | Common | 13% | Ground troops deal 10% more damage and have 10% more health. |
Armored General | Uncommon | 9.50% | Infantry units gain 20% more health, and vehicles receive a 5% health boost. |
Infantry General | Uncommon | 8.50% | Infantry deal 15% more damage and have 15% more health. |
Camo General | Uncommon | 7.50% | Increases firing range by 10% for both troops and vehicles. |
Senior General | Uncommon | 7% | Troops receive 20% more health and deal 20% more damage. Vehicles move 10% faster. |
President | Rare | 5% | Unlocks 1 additional task slot, increases cycle income by 10%, and provides 10 more civilian slots. |
Nuclear Researcher | Rare | 3.50% | During "Nuclear Fallout" weather, research efficiency increases by 30%. Research completes 15% faster, and missiles reload 5 seconds quicker. |
Air Commander | Rare | 3% | Aircraft receive 10% more health and deal 10% more damage. Medical helicopters restore twice as much health. |
Dark Lord | Epic | 2% | Vehicles deal 10% more damage and receive 20% more health. Territory capture speed increases by 50%. |
Crazy Scientist | Epic | 2% | ? |
General of Doom | Legendary | 1.50% | Vehicles deal 20% more damage and receive 10% more health. Adds 10 civilian slots and allows capturing 1 additional point simultaneously. |
Rich Businessman | Legendary | 1% | Factories operate 10% faster, cycle income increases by 10%, and shop restocking happens 15 seconds faster. |
Nuclear General | Legendary | 0.75% | ? |
Emperor | Mythic | 0.50% | ? |
Empress | Mythic | 0.25% | ? |



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