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avantage aux équipes Inferno (M1)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:22s00:37s
Éblouissements par flash en moyenne sur une carte (opp)
7329
Dégâts des grenades HE en moyenne (par tour)
19.53.4
Dégâts avec Glock en moyenne (par tour)
134
Dégâts des cocktails Molotov en moyenne (par tour)
10.42
Assistances en moyenne par carte
12.964.4098
Score du joueur (round)
47441011
Tirs (total/round)
8716
Dégâts (total/round)
40073
Score du joueur (round)
36241011
Composition de l'équipe
Composition de l'équipe
Composition de l'équipe
Historique Taux de victoire par carte 6 derniers mois
Nuke
67%
Mirage
48%
Anubis
44%
Vertigo
40%
Inferno
9%
Dust II
0%
Ancient
0%
Dernières 5 cartes
Nuke
67%
6
8
Mirage
27%
11
8
Anubis
44%
9
8
Vertigo
0%
2
27
Inferno
38%
8
10
Dust II
0%
1
1
Ancient
33%
9
19
Dernières 5 cartes
Nuke
0%
1
20
Mirage
75%
8
3
Anubis
0%
2
24
Vertigo
40%
10
1
Inferno
29%
7
4
Dust II
0%
0
1
Ancient
33%
18
3
Derniers résultats
Face à face
Matchs précédents
- gppgp
- ppppp
Informations
Map Analysis of Take Flyte vs FLUFFY AIMERS by the Bo3.gg Team
FLUFFY AIMERS on Inferno Analysis
FLUFFY AIMERS demonstrated their prowers on Inferno, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for FLUFFY AIMERS on Inferno were sacrifice, who contributed 21 kills, and NOOZ, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8709 overall damage.
On the defensive side of Inferno, FLUFFY AIMERS held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Take Flyte on Inferno Analysis
Inferno proved to be a challenging battleground for Take Flyte, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Take Flyte on Inferno included shutout, who contributed 21 kills, and BeaKie, who added 14 kills. Despite their individual efforts, inflicting 8388 total damage, Take Flyte couldn't prevent FLUFFY AIMERS from securing victory on Inferno
On the defensive side of Inferno, Take Flyte struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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