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Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec AK47 en moyenne par carte
126.4203
Éliminations avec Tec-9 en moyenne par carte
31.3011
Dégâts des cocktails Molotov en moyenne (par tour)
6.12
Éliminations avec USP en moyenne par carte
31.5986
Dégâts avec Glock en moyenne (par tour)
12.64.2
Dégâts avec M4A1 en moyenne (par tour)
45.716.3
Fumigènes lancés en moyenne sur une carte
2214.3232
Échanges en moyenne par carte
7.983.3972
Score du joueur (round)
38181010
Multikills x-
4
Historique Taux de victoire par carte 6 derniers mois
Inferno
36%
Vertigo
31%
Dust II
27%
Anubis
23%
Nuke
4%
Ancient
4%
Mirage
0%
Dernières 5 cartes
Inferno
38%
16
3
Vertigo
100%
3
7
Dust II
35%
17
2
Anubis
33%
18
7
Nuke
56%
9
7
Ancient
50%
24
2
Mirage
0%
2
20
Dernières 5 cartes
Inferno
74%
31
7
Vertigo
69%
16
17
Dust II
62%
29
16
Anubis
56%
52
4
Nuke
60%
45
7
Ancient
46%
41
20
Mirage
0%
1
60
Derniers résultats
Face à face
Informations
Match analysis of OG vs 3DMAX by the Bo3.gg Team
In the CS2 match between OG and 3DMAX, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Nuke, Ancient, Dust II, and victory was secured by 3DMAX. The MVP of this match was Lucky.
3DMAX analytics
The team 3DMAX secured 32 out of 61 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Ancient. They also successfully set 4 bombs during the match.
The standout players for 3DMAX were Lucky contributed 46 kills and Djoko contributed 52 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 23393 overall damage.
On the defensive side, 3DMAX held their ground firmly, successfully defending 17 bomb plants. Their defensive coordination and site control proved to be crucial.
OG analytics
The team OG managed to secure 29 out of 61 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 4 plants during the match did not lead the team to victory.
The standout players for OG were F1KU contributed 48 kills and MoDo contributed 44 kills. 22327 of total damage by OG could not prevent 3DMAX from securing the victory
On the defensive side, OG struggled to hold their ground, successfully defending 20 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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