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Avantages des équipes
Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec AK47 en moyenne par carte
156.5888
Assistances en moyenne par carte
12.984.4098
Round rapide (sec)
00:28s01:55s
Round rapide (sec)
00:26s01:55s
Round rapide (sec)
00:27s01:55s
Score du joueur (round)
40541011
Dégâts (total/round)
39173
Multikills x-
4
Clutch (adversaires)
2
Clutch (adversaires)
3
Composition de l'équipe
Composition de l'équipe
Titulaire
Titulaire
Composition de l'équipe
Titulaire
Titulaire
Titulaire
Titulaire
Titulaire
Historique Taux de victoire par carte 6 derniers mois
Ancient
73%
Vertigo
70%
Mirage
44%
Anubis
40%
Nuke
38%
Inferno
33%
Overpass
0%
Dernières 5 cartes
Ancient
0%
1
0
Vertigo
0%
0
0
Mirage
0%
0
0
Anubis
0%
0
0
Nuke
0%
0
0
Inferno
0%
0
0
Overpass
0%
0
0
Dernières 5 cartes
Ancient
73%
33
0
Vertigo
70%
10
4
Mirage
44%
9
8
Anubis
40%
15
1
Nuke
38%
8
2
Inferno
33%
9
8
Overpass
0%
1
19
Derniers résultats
Face à face
Matchs précédents
- ggggp
- mnmnpgmn
Informations
Match analysis of HyperSpirit vs ThunderFlash by the Bo3.gg Team
In the CS2 match between HyperSpirit and ThunderFlash, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Ancient, and victory was secured by ThunderFlash. The MVP of this match was hfah.
ThunderFlash analytics
The team ThunderFlash secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 0 bombs during the match.
The standout players for ThunderFlash were hfah contributed 21 kills and AdrieN contributed 20 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9167 overall damage.
On the defensive side, ThunderFlash held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
HyperSpirit analytics
The team HyperSpirit managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for HyperSpirit were smekk contributed 19 kills and GEOHYPE contributed 14 kills. 7414 of total damage by HyperSpirit could not prevent ThunderFlash from securing the victory
On the defensive side, HyperSpirit struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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