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51
70
24
-19
343
6:12
15
0
Ancient5.2
-9%
Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Plantation de bombe rapide (sec)
00:34s01:25s
Éliminations avec AK47 en moyenne par carte
136.5019
Dégâts avec AK47 en moyenne (par tour)
66.725.2
Fumigènes lancés en moyenne sur une carte
1714.5022
Dégâts avec Glock en moyenne (par tour)
11.14.1
Dégâts avec Glock en moyenne (par tour)
11.24.1
Dégâts des grenades HE en moyenne (par tour)
13.13.4
Dégâts avec Galil en moyenne (par tour)
16.45.9
Morts en moyenne par carte
017
Score du joueur (round)
35541010
Composition de l'équipe
Composition de l'équipe
- Titulaire
- —
- Titulaire
- Titulaire
- Titulaire
Historique Taux de victoire par carte 6 derniers mois
Vertigo
77%
Inferno
67%
Nuke
45%
Ancient
33%
Dust II
27%
Mirage
25%
Anubis
4%
Dernières 5 cartes
Vertigo
77%
13
2
Inferno
100%
1
38
Nuke
25%
8
29
Ancient
54%
37
3
Dust II
67%
9
14
Mirage
56%
27
2
Anubis
36%
11
25
Dernières 5 cartes
Vertigo
0%
2
33
Inferno
33%
9
14
Nuke
70%
10
11
Ancient
21%
14
28
Dust II
40%
5
3
Mirage
31%
13
14
Anubis
40%
15
12
Derniers résultats
Face à face
Matchs précédents
- ppggp
- ppppp
Informations
Match analysis of Elevate vs Take Flyte by the Bo3.gg Team
In the CS2 match between Elevate and Take Flyte, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Ancient, and victory was secured by Elevate. The MVP of this match was dea.
Elevate analytics
The team Elevate secured 13 out of 18 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 1 bombs during the match.
The standout players for Elevate were dea contributed 19 kills and dare contributed 16 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7367 overall damage.
On the defensive side, Elevate held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control proved to be crucial.
Take Flyte analytics
The team Take Flyte managed to secure 5 out of 18 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for Take Flyte were serv0 contributed 13 kills and Grave contributed 12 kills. 6173 of total damage by Take Flyte could not prevent Elevate from securing the victory
On the defensive side, Take Flyte struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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