Records Dust II
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éblouissements par flash en moyenne sur une carte (opp)
5129
Fumigènes lancés en moyenne sur une carte
1614.6931
Dégâts des grenades HE en moyenne (par tour)
19.43.4
Dégâts avec AK47 en moyenne (par tour)
57.625.3
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:19s00:37s
Éblouissements par flash en moyenne sur une carte (opp)
6529
Leurres lancés en moyenne
51.2756
Éliminations par grenade HE en moyenne par carte
31.1227
Dégâts avec Galil en moyenne (par tour)
27.35.8
Score du joueur (round)
35851011
Informations
Map Analysis of 3DMAX vs 5W by the Bo3.gg Team
5W on Dust II Analysis
5W demonstrated their prowers on Dust II, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for 5W on Dust II were joel, who contributed 18 kills, and h4rn, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 7342 overall damage.
On the defensive side of Dust II, 5W held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
3DMAX on Dust II Analysis
Dust II proved to be a challenging battleground for 3DMAX, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for 3DMAX on Dust II included Maka, who contributed 14 kills, and Djoko, who added 12 kills. Despite their individual efforts, inflicting 5477 total damage, 3DMAX couldn't prevent 5W from securing victory on Dust II
On the defensive side of Dust II, 3DMAX struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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