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Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
HE Schaden (avg/round)
11.33.4
Galil Schaden (avg/round)
175.6
AWP Schaden (avg/round)
59.121.6
Galil Schaden (avg/round)
175.6
Rauch auf eine Karte geworfen
2415.0371
Schüsse (total/round)
11516
Schüsse (total/round)
14016
Schüsse (total/round)
11216
Schüsse (total/round)
9416
Schaden (total/round)
40073
Historisch Karten Gewinnrate Letzte 6 Monate
Nuke
60%
Vertigo
46%
Overpass
43%
Ancient
33%
Dust II
17%
Inferno
15%
Mirage
13%
Letzte 5 Karten
Nuke
60%
25
2
Vertigo
46%
13
22
Overpass
43%
14
9
Ancient
0%
0
33
Dust II
63%
19
17
Inferno
65%
23
13
Mirage
53%
17
7
Letzte 5 Karten
Nuke
0%
5
8
Vertigo
0%
1
10
Overpass
0%
0
8
Ancient
33%
3
4
Dust II
80%
5
0
Inferno
50%
4
2
Mirage
40%
5
0
Info
Match analysis of Triumph vs 00NATION by the Bo3.gg Team
In the CS2 match between Triumph and 00NATION, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Inferno, and victory was secured by Triumph. The MVP of this match was cxzi.
Triumph analytics
The team Triumph secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 0 bombs during the match.
The standout players for Triumph were cxzi contributed 33 kills and viz contributed 22 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 10390 overall damage.
On the defensive side, Triumph held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
00NATION analytics
The team 00NATION managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for 00NATION were HEN1 contributed 29 kills and vsm contributed 24 kills. 10890 of total damage by 00NATION could not prevent Triumph from securing the victory
On the defensive side, 00NATION struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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