Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Runden-Siegesserie
113
GLOCK Kills auf der Karte
31.4398
GLOCK Schaden (avg/round)
12.73.8
Flash Dauer auf der Karte (sec)
01:50s00:39s
Flash geblendet auf der Karte (opp)
5730
GLOCK Schaden (avg/round)
11.43.8
Spieler Punktzahl (round)
47711012
Multi-Tötungen x-
4
Multi-Tötungen x-
4
Kupplung (opponents)
3
Historisch Karten Gewinnrate Letzte 6 Monate
Vertigo
82%
Ancient
58%
Nuke
38%
Overpass
23%
Mirage
13%
Dust II
12%
Inferno
10%
Letzte 5 Karten
Vertigo
82%
11
2
Ancient
0%
0
20
Nuke
46%
13
9
Overpass
86%
7
3
Mirage
60%
10
6
Dust II
50%
6
10
Inferno
63%
16
2
Letzte 5 Karten
Vertigo
0%
0
35
Ancient
58%
12
7
Nuke
84%
31
2
Overpass
63%
8
15
Mirage
73%
11
5
Dust II
62%
13
11
Inferno
53%
17
10
Info
Match analysis of Liquid vs 9z by the Bo3.gg Team
In the CS2 match between Liquid and 9z, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Nuke, Inferno, and victory was secured by Liquid. The MVP of this match was FalleN.
Liquid analytics
The team Liquid secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Inferno. They also successfully set 0 bombs during the match.
The standout players for Liquid were FalleN contributed 34 kills and Stewie2K contributed 35 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 17343 overall damage.
On the defensive side, Liquid held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
9z analytics
The team 9z managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for 9z were dgt contributed 29 kills and max contributed 19 kills. 11901 of total damage by 9z could not prevent Liquid from securing the victory
On the defensive side, 9z struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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