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Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Schnelle Bombenanlage (sec)
00:22s01:26s
Tec-9 Kills auf der Karte
31.3023
Tec-9 Schaden (avg/round)
12.53.5
Rauch auf eine Karte geworfen
2514.6931
Molotov Kills auf der Karte
21.0811
Schaden (total/round)
44073
Spieler Punktzahl (round)
34881011
Asse der Spieler
1
Teammitglied tötet
1
HE Schaden (total/round)
8826.4
Historisch Karten Gewinnrate Letzte 6 Monate
Anubis
26%
Dust II
25%
Ancient
13%
Nuke
8%
Vertigo
5%
Inferno
1%
Mirage
0%
Letzte 5 Karten
Anubis
45%
11
18
Dust II
0%
0
0
Ancient
59%
17
10
Nuke
65%
26
0
Vertigo
50%
16
2
Inferno
57%
7
8
Mirage
0%
0
42
Letzte 5 Karten
Anubis
71%
28
1
Dust II
25%
4
1
Ancient
46%
24
14
Nuke
57%
23
2
Vertigo
55%
11
16
Inferno
58%
19
5
Mirage
0%
1
47
Letzte Ergebnisse
Kopf an Kopf
Info
Match analysis of KOI vs 3DMAX by the Bo3.gg Team
In the CS2 match between KOI and 3DMAX, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Nuke, Anubis, and victory was secured by KOI. The MVP of this match was dav1g.
KOI analytics
The team KOI secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Anubis. They also successfully set 0 bombs during the match.
The standout players for KOI were dav1g contributed 39 kills and stadodo contributed 31 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 16417 overall damage.
On the defensive side, KOI held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
3DMAX analytics
The team 3DMAX managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for 3DMAX were Maka contributed 34 kills and Djoko contributed 34 kills. 15506 of total damage by 3DMAX could not prevent KOI from securing the victory
On the defensive side, 3DMAX struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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