Nuke
16 - 14
Getting Info Anzeigetafel Nuke (M0)

+/-

RUNDEN PUNKTZAHL

MVP

32

19

6

+13

100

8:2

11

3

8.3

+18%

26

19

10

+7

85

2:1

9

0

6.7

+12%

24

21

7

+3

79

2:3

6

0

6.3

-2%

19

21

10

-2

73

1:4

6

1

5.8

-2%

13

18

7

-5

57

2:5

3

1

5.1

-14%

Gesamt

114

98

40

+16

395

15:15

35

5

6.4

+3%

Marsborne Anzeigetafel Nuke (M0)

+/-

RUNDEN PUNKTZAHL

31

23

6

+8

115

4:4

8

0

7.5

+26%

23

22

5

+1

70

3:2

7

0

6.0

0%

14

22

8

-8

65

0:0

2

1

5.3

-19%

14

26

7

-12

63

6:4

2

0

5.1

-26%

16

22

3

-6

50

2:5

2

0

4.8

-23%

Gesamt

98

115

29

-17

362

15:15

21

1

5.8

-8%

YouTubecs2
score predict & Analytics Insights
Ergebnis
1 - 0
0 - 1
Teamvorteil Nuke (M0)
Aufstellungen
Aufstellung
  • Starter

  • Starter

  • Starter

  • Starter

  • Starter

Derzeit gibt es keine Teamaufstellung
Aufstellung
  • Starter

  • Starter

  • Starter

  • Starter

  • Starter

Derzeit gibt es keine Teamaufstellung
Picks & Bans
Mirage
Mirage
Verbot
Inferno
Inferno
Verbot
Anubis
Anubis
Verbot
Train
Train
Verbot
Dust II
Dust II
Verbot
Ancient
Ancient
Verbot
Nuke
Nuke
Entscheiden
Historisch Karten Gewinnrate Letzte 6 Monate

Train

100%

Inferno

67%

Anubis

43%

Ancient

29%

Dust II

27%

Mirage

17%

Nuke

7%

Letzte 5 Karten

Train

100%

1

5

fb
w
fb

Inferno

0%

0

9

fb
fb
fb

Anubis

100%

2

11

w
fb
fb
fb
fb

Ancient

86%

7

4

w
w
w
l
w

Dust II

67%

3

5

fb
w
l

Mirage

83%

6

1

w
w
w
w
l

Nuke

67%

6

1

fb
w
l
l
w

Letzte 5 Karten

Train

0%

0

15

fb

Inferno

67%

6

3

w
w
w
w
l

Anubis

57%

7

1

w
l
l
w
w

Ancient

57%

7

3

w
l
l
l
fb

Dust II

40%

10

10

w
l
l
l
l

Mirage

100%

2

14

fb
fb
fb
fb
fb

Nuke

60%

5

10

fb
w
w
w
l
Letzte Ergebnisse
Vergangene Spiele
Info
Map Analysis of Getting Info vs Marsborne by the Bo3.gg Team

Getting Info on Nuke Analysis

Getting Info demonstrated their prowers on Nuke, securing 16 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Getting Info on Nuke were dea, who contributed 32 kills, and shane, who added 26 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 11835 overall damage.


On the defensive side of Nuke, Getting Info held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Marsborne on Nuke Analysis

Nuke proved to be a challenging battleground for Marsborne, as they managed to secure 14 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Marsborne on Nuke included steel, who contributed 31 kills, and WolfY, who added 23 kills. Despite their individual efforts, inflicting 10847 total damage, Marsborne couldn't prevent Getting Info from securing victory on Nuke


On the defensive side of Nuke, Marsborne struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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