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LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Schnelle Bombenanlage (sec)
00:31s01:24s
Flash Dauer auf der Karte (sec)
01:08s00:36s
Rauch auf eine Karte geworfen
1714.3232
USP Kills auf der Karte
31.5986
USP Schaden (avg/round)
14.74.8
GLOCK Kills auf der Karte
31.4516
Spieler Punktzahl (round)
38871010
Multi-Tötungen x-
4
Flash Dauer pro Runde (sec)
00:22s00:05s
Flash Dauer pro Runde (sec)
00:17s00:05s
Historisch Karten Gewinnrate Letzte 6 Monate
Nuke
64%
Mirage
60%
Vertigo
35%
Ancient
20%
Dust II
17%
Inferno
2%
Anubis
1%
Letzte 5 Karten
Nuke
64%
25
6
Mirage
0%
0
51
Vertigo
15%
13
11
Ancient
55%
31
10
Dust II
36%
22
17
Inferno
57%
35
1
Anubis
50%
24
12
Letzte 5 Karten
Nuke
0%
0
56
Mirage
60%
62
0
Vertigo
50%
28
17
Ancient
35%
48
11
Dust II
53%
15
18
Inferno
55%
40
0
Anubis
49%
37
11
Letzte Ergebnisse
Kopf an Kopf
Vergangene Spiele
- lwllw
- wwlww
Info
Match analysis of Gaimin Gladiators vs Endpoint by the Bo3.gg Team
In the CS2 match between Gaimin Gladiators and Endpoint, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Inferno, and victory was secured by Gaimin Gladiators. The MVP of this match was roeJ.
Gaimin Gladiators analytics
The team Gaimin Gladiators secured 13 out of 19 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 1 bombs during the match.
The standout players for Gaimin Gladiators were roeJ contributed 16 kills and Nodios contributed 17 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7344 overall damage.
On the defensive side, Gaimin Gladiators held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control proved to be crucial.
Endpoint analytics
The team Endpoint managed to secure 6 out of 19 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for Endpoint were MiGHTYMAX contributed 14 kills and AZUWU contributed 11 kills. 5889 of total damage by Endpoint could not prevent Gaimin Gladiators from securing the victory
On the defensive side, Endpoint struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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