16 - 8
Fourteen Anzeigetafel Nuke (M0)

+/-

RUNDEN PUNKTZAHL

24

9

3

+15

95

2:1

7

0

7.8

0%

20

13

3

+7

79

2:1

6

2

6.9

+21%

20

12

2

+8

84

3:3

5

0

6.8

+44%

19

16

6

+3

92

4:3

4

0

6.8

+3%

12

16

5

-4

68

3:2

3

0

5.9

0%

Gesamt

95

66

19

+29

417

14:10

25

2

6.9

+23%

ThunderFlash Anzeigetafel Nuke (M0)

+/-

RUNDEN PUNKTZAHL

18

17

2

+1

85

0:2

3

1

6.6

+9%

13

17

6

-4

75

3:2

0

0

6.1

-2%

14

21

6

-7

79

2:1

3

0

6.0

0%

15

21

1

-6

55

5:3

1

0

5.4

-26%

6

19

0

-13

36

0:6

0

0

3.7

-36%

Gesamt

66

95

15

-29

331

10:14

7

1

5.5

-14%

SkinClub Worldwide
Teamvorteil Nuke (M0)
Aufstellungen
Aufstellung
  • Starter

  • Starter

  • Starter

  • Starter

  • Starter

Derzeit gibt es keine Teamaufstellung
Aufstellung
  • Starter

  • Starter

  • Starter

  • Starter

  • Starter

Derzeit gibt es keine Teamaufstellung
Picks & Bans

Derzeit liegen keine Informationen zu diesem Kartenentwurf vor.
Historisch Karten Gewinnrate Letzte 6 Monate

Mirage

60%

Overpass

43%

Dust II

24%

Ancient

11%

Inferno

9%

Nuke

8%

Vertigo

6%

Letzte 5 Karten

Mirage

0%

0

1

fb

Overpass

0%

5

0

l
l
l

Dust II

67%

18

1

l
w
w
w
l

Ancient

60%

10

0

l
l
w
w
l

Inferno

41%

17

0

l
l
w
w
l

Nuke

50%

8

0

l
l
w
l

Vertigo

50%

8

1

l
l
l
w
w

Letzte 5 Karten

Mirage

60%

5

3

l
w
fb
fb

Overpass

43%

14

1

l
w
w
l
l

Dust II

43%

7

1

l
w
w
l
w

Ancient

71%

28

0

w
w
l
w
l

Inferno

50%

2

1

fb

Nuke

58%

31

0

w
l
l
w
w

Vertigo

56%

16

0

l
l
w
w
l
Letzte Ergebnisse
Kopf an Kopf
Die Teams haben sich in den letzten 6 Monaten nicht getroffen
Vergangene Spiele
Info
Map Analysis of Fourteen vs ThunderFlash by the Bo3.gg Team

Fourteen on Nuke Analysis

Fourteen demonstrated their prowers on Nuke, securing 24 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Fourteen on Nuke were whatz, who contributed 24 kills, and PR, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 10004 overall damage.


On the defensive side of Nuke, Fourteen held their ground firmly, successfully defending 15 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


ThunderFlash on Nuke Analysis

Nuke proved to be a challenging battleground for ThunderFlash, as they managed to secure 0 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for ThunderFlash on Nuke included pawkoem, who contributed 18 kills, and Mride, who added 13 kills. Despite their individual efforts, inflicting 7939 total damage, ThunderFlash couldn't prevent Fourteen from securing victory on Nuke


On the defensive side of Nuke, ThunderFlash struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

Kommentare
Nach Datum