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LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
HE Tötungen auf der Karte
21.127
HE Schaden (avg/round)
11.13.4
AK47 Kills auf der Karte
136.732
AK47 Schaden (avg/round)
6625.3
GLOCK Kills auf der Karte
41.4398
GLOCK Schaden (avg/round)
15.73.8
GLOCK Kills auf der Karte
31.4398
GLOCK Schaden (avg/round)
19.53.8
Assists auf der Karte
114.3517
Schüsse (total/round)
11016
Historisch Karten Gewinnrate Letzte 6 Monate
Overpass
100%
Vertigo
83%
Dust II
67%
Nuke
63%
Mirage
50%
Ancient
33%
Inferno
20%
Letzte 5 Karten
Overpass
100%
1
16
Vertigo
83%
6
1
Dust II
67%
9
2
Nuke
63%
8
3
Mirage
50%
4
3
Ancient
33%
6
9
Inferno
80%
5
11
Letzte 5 Karten
Overpass
0%
0
2
Vertigo
0%
1
0
Dust II
0%
1
4
Nuke
0%
0
5
Mirage
100%
1
2
Ancient
0%
2
1
Inferno
100%
1
0
Info
Match analysis of Fluxo vs Mad Kings by the Bo3.gg Team
In the CS2 match between Fluxo and Mad Kings, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Vertigo, and victory was secured by Fluxo. The MVP of this match was Lucaozy.
Fluxo analytics
The team Fluxo secured 16 out of 22 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo. They also successfully set 1 bombs during the match.
The standout players for Fluxo were Lucaozy contributed 25 kills and WOOD7 contributed 16 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9873 overall damage.
On the defensive side, Fluxo held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control proved to be crucial.
Mad Kings analytics
The team Mad Kings managed to secure 6 out of 22 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for Mad Kings were Kote contributed 19 kills and zockie contributed 14 kills. 6491 of total damage by Mad Kings could not prevent Fluxo from securing the victory
On the defensive side, Mad Kings struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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