Datensätze Dust II
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
GLOCK Schaden (avg/round)
12.53.8
Schaden (total/round)
40073
Spieler Punktzahl (round)
36871012
Schüsse (total/round)
9916
Schaden (total/round)
39373
Spieler Punktzahl (round)
42381012
Asse der Spieler
1
Multi-Tötungen x-
4
Multi-Tötungen x-
4
Kupplung (opponents)
2
Historisch Karten Gewinnrate Letzte 6 Monate
Overpass
65%
Vertigo
52%
Inferno
12%
Nuke
11%
Mirage
11%
Ancient
2%
Dust II
1%
Letzte 5 Karten
Overpass
65%
20
10
Vertigo
0%
1
88
Inferno
58%
38
17
Nuke
47%
36
40
Mirage
64%
61
0
Ancient
71%
14
38
Dust II
64%
28
5
Letzte 5 Karten
Overpass
0%
0
69
Vertigo
52%
29
12
Inferno
46%
28
27
Nuke
58%
31
14
Mirage
53%
32
13
Ancient
73%
44
2
Dust II
63%
27
8
Info
Map Analysis of Fiend vs AGO by the Bo3.gg Team
AGO on Dust II Analysis
AGO demonstrated their prowers on Dust II, securing 16 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for AGO on Dust II were leman, who contributed 22 kills, and mhL, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 10122 overall damage.
On the defensive side of Dust II, AGO held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Fiend on Dust II Analysis
Dust II proved to be a challenging battleground for Fiend, as they managed to secure 14 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Fiend on Dust II included h4rn, who contributed 22 kills, and Oxygen, who added 20 kills. Despite their individual efforts, inflicting 9490 total damage, Fiend couldn't prevent AGO from securing victory on Dust II
On the defensive side of Dust II, Fiend struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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