FAMBIT Anzeigetafel Inferno (M2)

+/-

RUNDEN PUNKTZAHL

16

16

3

0

77

2:2

3

0

5.9

+4%

14

16

3

-2

67

2:3

3

1

5.6

-5%

12

17

2

-5

64

4:2

2

0

5.4

-21%

10

16

2

-6

53

1:2

2

0

4.7

-18%

7

15

4

-8

50

2:3

2

0

4.4

-30%

Gesamt

59

80

14

-21

311

11:12

12

1

5.2

-14%

Run or Die Anzeigetafel Inferno (M2)

+/-

RUNDEN PUNKTZAHL

21

13

4

+8

101

5:1

7

0

7.9

+40%

18

8

5

+10

82

2:1

5

0

7.1

+18%

15

9

4

+6

76

1:2

3

0

6.3

+11%

14

14

1

0

64

2:1

3

0

6.0

-7%

12

15

2

-3

60

2:6

4

0

5.2

-2%

Gesamt

80

59

16

+21

382

12:11

22

0

6.5

+12%

Teamvorteil Inferno (M2)
Info
Map Analysis of FAMBIT vs Run or Die by the Bo3.gg Team

Run or Die on Inferno Analysis

Run or Die demonstrated their prowers on Inferno, securing 15 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Run or Die on Inferno were Psycho, who contributed 21 kills, and SENSEi, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8793 overall damage.


On the defensive side of Inferno, Run or Die held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


FAMBIT on Inferno Analysis

Inferno proved to be a challenging battleground for FAMBIT, as they managed to secure 8 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for FAMBIT on Inferno included Girafffe, who contributed 16 kills, and Extinct, who added 14 kills. Despite their individual efforts, inflicting 7147 total damage, FAMBIT couldn't prevent Run or Die from securing victory on Inferno


On the defensive side of Inferno, FAMBIT struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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