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Endpoint Anzeigetafel Vertigo (M2)

+/-

RUNDEN PUNKTZAHL

30

13

7

+17

123

2:1

9

0

8.7

+43%

23

14

3

+9

71

2:1

5

0

6.7

+16%

18

15

4

+3

83

3:6

6

0

6.2

+7%

15

12

8

+3

71

1:2

2

1

6.1

+6%

14

14

7

0

62

2:5

1

1

5.4

+1%

Gesamt

100

68

29

+32

410

10:15

23

2

6.6

+15%

Young Ninjas Anzeigetafel Vertigo (M2)

+/-

RUNDEN PUNKTZAHL

16

18

6

-2

82

1:0

4

2

6.5

+2%

17

20

3

-3

82

7:4

5

0

6.3

0%

17

21

5

-4

64

2:3

3

1

5.7

-10%

10

20

3

-10

57

5:1

0

1

5.4

-28%

8

21

3

-13

48

0:2

1

0

4.2

-33%

Gesamt

68

100

20

-32

333

15:10

13

4

5.6

-14%

Teamvorteil Vertigo (M2)
Info
Map Analysis of Endpoint vs Young Ninjas by the Bo3.gg Team

Endpoint on Vertigo Analysis

Endpoint demonstrated their prowers on Vertigo, securing 16 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Endpoint on Vertigo were BOROS, who contributed 30 kills, and CRUC1AL, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10243 overall damage.


On the defensive side of Vertigo, Endpoint held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Young Ninjas on Vertigo Analysis

Vertigo proved to be a challenging battleground for Young Ninjas, as they managed to secure 9 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Young Ninjas on Vertigo included LNZ, who contributed 16 kills, and bq, who added 17 kills. Despite their individual efforts, inflicting 8328 total damage, Young Ninjas couldn't prevent Endpoint from securing victory on Vertigo


On the defensive side of Vertigo, Young Ninjas struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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