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Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
HE Schaden (avg/round)
13.33.4
Geschwindigkeitsrunde (sec)
00:34s01:54s
Schaden (total/round)
40073
Spieler Punktzahl (round)
45731012
Spieler Punktzahl (round)
36501012
Multi-Tötungen x-
4
Multi-Tötungen x-
4
Kupplung (opponents)
2
HE Schaden (total/round)
26726.8
Flash Dauer pro Runde (sec)
00:20s00:05s
Historisch Karten Gewinnrate Letzte 6 Monate
Overpass
75%
Vertigo
50%
Dust II
19%
Mirage
7%
Nuke
6%
Inferno
2%
Ancient
0%
Letzte 5 Karten
Overpass
75%
4
4
Vertigo
100%
1
4
Dust II
33%
3
11
Mirage
67%
6
2
Nuke
50%
2
12
Inferno
56%
9
2
Ancient
33%
3
5
Letzte 5 Karten
Overpass
0%
1
31
Vertigo
50%
6
20
Dust II
52%
21
2
Mirage
60%
25
1
Nuke
44%
16
11
Inferno
58%
36
3
Ancient
33%
9
8
Info
Match analysis of Case vs Nexus by the Bo3.gg Team
In the CS2 match between Case and Nexus, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Mirage, Inferno, and victory was secured by Nexus. The MVP of this match was f4stzin.
Nexus analytics
The team Nexus secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage, Inferno. They also successfully set 0 bombs during the match.
The standout players for Nexus were ragga contributed 39 kills and lauNX contributed 43 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 19159 overall damage.
On the defensive side, Nexus held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Case analytics
The team Case managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Case were f4stzin contributed 42 kills and RCF contributed 35 kills. 17808 of total damage by Case could not prevent Nexus from securing the victory
On the defensive side, Case struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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