Nuke
6 - 13
Carpe Diem Anzeigetafel Nuke (M1)

+/-

RUNDEN PUNKTZAHL

MVP

26

16

6

+10

148

4:4

7

0

9.0

+47%

8

15

3

-7

59

0:2

1

0

4.9

-15%

8

17

2

-9

60

1:2

1

0

4.8

-21%

8

15

1

-7

50

2:4

3

0

4.7

-21%

6

12

5

-6

32

0:0

2

0

4.5

-32%

Gesamt

56

75

17

-19

349

7:12

14

0

5.6

-8%

Take Flyte Anzeigetafel Nuke (M1)

+/-

RUNDEN PUNKTZAHL

16

12

9

+4

125

6:2

4

1

8.1

+37%

15

12

3

+3

76

4:1

6

0

6.9

+16%

16

10

3

+6

82

1:1

4

0

6.6

+11%

12

12

2

0

70

1:0

4

0

5.8

-6%

13

10

3

+3

53

0:3

4

1

5.3

+9%

Gesamt

72

56

20

+16

406

12:7

22

2

6.5

+14%

SkinClub Worldwide
Teamvorteil Nuke (M1)
Aufstellungen
Picks & Bans
Anubis
Anubis
Verbot
Vertigo
Vertigo
Verbot
Ancient
Ancient
Verbot
Mirage
Mirage
Verbot
Overpass
Overpass
Verbot
Inferno
Inferno
Verbot
Nuke
Nuke
Entscheiden
Historisch Karten Gewinnrate Letzte 6 Monate

Anubis

58%

Overpass

34%

Inferno

24%

Ancient

19%

Nuke

10%

Mirage

2%

Vertigo

0%

Letzte 5 Karten

Anubis

0%

1

17

fb
fb
fb
fb
l

Overpass

67%

3

7

w
w
l

Inferno

33%

9

1

w
w
l
l
fb

Ancient

0%

4

9

l
fb
l
l
fb

Nuke

50%

2

3

w

Mirage

25%

4

9

l
fb
fb
fb
fb

Vertigo

0%

2

11

fb
fb
fb
l
l

Letzte 5 Karten

Anubis

58%

12

6

l
w
fb
l
w

Overpass

33%

3

15

fb
w
l
l

Inferno

57%

7

8

l
l
w
w
l

Ancient

19%

16

10

fb
l
l
l
fb

Nuke

40%

10

7

l
l
fb
fb
w

Mirage

27%

11

6

l
fb
l
fb
l

Vertigo

0%

1

27

fb
fb
fb
fb
fb
Letzte Ergebnisse
Kopf an Kopf
Die Teams haben sich in den letzten 6 Monaten nicht getroffen
Vergangene Spiele
Info
Map Analysis of Carpe Diem vs Take Flyte by the Bo3.gg Team

Take Flyte on Nuke Analysis

Take Flyte demonstrated their prowers on Nuke, securing 13 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Take Flyte on Nuke were mds, who contributed 16 kills, and Gabe, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 7716 overall damage.


On the defensive side of Nuke, Take Flyte held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Carpe Diem on Nuke Analysis

Nuke proved to be a challenging battleground for Carpe Diem, as they managed to secure 6 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Carpe Diem on Nuke included lake, who contributed 26 kills, and arcade, who added 8 kills. Despite their individual efforts, inflicting 6633 total damage, Carpe Diem couldn't prevent Take Flyte from securing victory on Nuke


On the defensive side of Nuke, Carpe Diem struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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