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Datensätze Inferno
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
HE Schaden (avg/round)
11.13.4
HE Schaden (avg/round)
11.43.4
HE Schaden (avg/round)
12.53.4
Molotov Schaden (avg/round)
72.1
Schüsse (total/round)
16416
Multi-Tötungen x-
4
Kupplung (opponents)
2
Molotov Schaden (total/round)
11023.7
HE Schaden (total/round)
11826.2
HE Schaden (total/round)
17626.2
Historisch Karten Gewinnrate Letzte 6 Monate
Nuke
37%
Inferno
34%
Dust II
33%
Mirage
22%
Ancient
10%
Vertigo
9%
Anubis
4%
Letzte 5 Karten
Nuke
63%
8
4
Inferno
63%
8
0
Dust II
0%
2
2
Mirage
60%
15
3
Ancient
50%
12
6
Vertigo
71%
7
7
Anubis
59%
22
3
Letzte 5 Karten
Nuke
100%
1
23
Inferno
29%
7
4
Dust II
33%
3
0
Mirage
38%
8
5
Ancient
40%
15
4
Vertigo
62%
13
1
Anubis
55%
11
6
Info
Map Analysis of ARCRED vs OG by the Bo3.gg Team
OG on Inferno Analysis
OG demonstrated their prowers on Inferno, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for OG on Inferno were MoDo, who contributed 27 kills, and Chr1zN, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9378 overall damage.
On the defensive side of Inferno, OG held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
ARCRED on Inferno Analysis
Inferno proved to be a challenging battleground for ARCRED, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for ARCRED on Inferno included Get_Jeka, who contributed 14 kills, and Sh4GGi, who added 17 kills. Despite their individual efforts, inflicting 7260 total damage, ARCRED couldn't prevent OG from securing victory on Inferno
On the defensive side of Inferno, ARCRED struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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