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Teams Vorteil
Punktzahl
5.7
6.4
Nuke2.7
Gewinn Runden
24
29
Nuke11
Tötungen
177
190
Nuke26
Schaden
19.32K
20.72K
Nuke2063
Ökonomie
1.02M
1.03M
Nuke68450
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Schnelle Bombenanlage (sec)
00:30s01:22s
Schnelle Bombenanlage (sec)
00:35s01:22s
AK47 Kills auf der Karte
136.3346
Molotov Kills auf der Karte
21.0744
Tec-9 Schaden (avg/round)
11.53.7
Tötungen auf der Karte öffnen
7.032.7721
Multi-Tötungen x-
4
Kupplung (opponents)
2
Teammitglied tötet
1
HE Schaden (total/round)
9526.1







Historisch Karten Gewinnrate Letzte 6 Monate
Inferno
a
100%
Anubis
64%
Train
a
34%
Ancient
a
34%
Mirage
a
32%
Nuke
18%
Dust II
a
17%
Letzte 5 Karten
Inferno
100%
1
3
Anubis
0%
3
2
Train
67%
6
1
Ancient
75%
8
0
Mirage
70%
10
1
Nuke
50%
4
1
Dust II
67%
3
2
Letzte 5 Karten
Inferno
0%
0
14
Anubis
64%
22
2
Train
33%
6
6
Ancient
41%
22
2
Mirage
38%
13
3
Nuke
68%
19
0
Dust II
50%
8
5
Letzte Ergebnisse
Kopf an Kopf
Vergangene Spiele
- wwwlw
- llllw
Info
Match analysis of anything else vs MIGHT by the Bo3.gg Team
In the CS2 match between anything else and MIGHT, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Train, Dust II, Nuke, and victory was secured by anything else. The MVP of this match was djay.
anything else analytics
The team anything else secured 24 out of 53 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Train, Dust II. They also successfully set 0 bombs during the match.
The standout players for anything else were Slash contributed 41 kills and Calix contributed 40 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 19321 overall damage.
On the defensive side, anything else held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control proved to be crucial.
MIGHT analytics
The team MIGHT managed to secure 29 out of 53 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 4 plants during the match did not lead the team to victory.
The standout players for MIGHT were djay contributed 39 kills and Jared contributed 42 kills. 20720 of total damage by MIGHT could not prevent anything else from securing the victory
On the defensive side, MIGHT struggled to hold their ground, successfully defending 15 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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