0 Kommentare
Datensätze Ancient
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Runden-Siegesserie
123
M4A1 Kills auf der Karte
164.6963
M4A1 Schaden (avg/round)
72.716.7
M4A4 Kills auf der Karte
83.6448
M4A4 Schaden (avg/round)
37.412.7
M4A4 Kills auf der Karte
73.6448
M4A4 Schaden (avg/round)
42.612.7
GLOCK Schaden (avg/round)
11.63.8
Molotov Schaden (avg/round)
7.82
Schüsse (total/round)
9016
Historisch Karten Gewinnrate Letzte 6 Monate
Nuke
77%
Dust II
75%
Ancient
67%
Inferno
60%
Overpass
60%
Mirage
60%
Vertigo
0%
Letzte 5 Karten
Nuke
77%
13
3
Dust II
75%
16
5
Ancient
67%
6
20
Inferno
40%
10
12
Overpass
60%
10
12
Mirage
60%
10
4
Vertigo
0%
0
32
Letzte 5 Karten
Nuke
0%
0
3
Dust II
0%
1
2
Ancient
0%
2
0
Inferno
100%
1
0
Overpass
0%
0
1
Mirage
0%
0
2
Vertigo
0%
0
0
Info
Map Analysis of 9z vs Mad Kings by the Bo3.gg Team
9z on Ancient Analysis
9z demonstrated their prowers on Ancient, securing 16 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for 9z on Ancient were dgt, who contributed 22 kills, and max, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8998 overall damage.
On the defensive side of Ancient, 9z held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Mad Kings on Ancient Analysis
Ancient proved to be a challenging battleground for Mad Kings, as they managed to secure 2 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Mad Kings on Ancient included Knight, who contributed 11 kills, and Babyrage, who added 9 kills. Despite their individual efforts, inflicting 5119 total damage, Mad Kings couldn't prevent 9z from securing victory on Ancient
On the defensive side of Ancient, Mad Kings struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Kommentare