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Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Schnelle Bombenanlage (sec)
00:25s01:27s
Schnelle Bombenanlage (sec)
00:34s01:27s
Schnelle Bombenanlage (sec)
00:27s01:27s
USP Schaden (avg/round)
144.7
Rauch auf eine Karte geworfen
1814.8354
AK47 Kills auf der Karte
126.6606
USP Kills auf der Karte
31.6107
Schaden (total/round)
39873
Schaden (total/round)
50073
Spieler Punktzahl (round)
40171011
Historisch Karten Gewinnrate Letzte 6 Monate
Mirage
73%
Anubis
67%
Inferno
50%
Nuke
50%
Overpass
40%
Ancient
25%
Vertigo
0%
Letzte 5 Karten
Mirage
0%
0
8
Anubis
67%
3
0
Inferno
100%
4
2
Nuke
100%
1
1
Overpass
0%
1
6
Ancient
25%
4
1
Vertigo
0%
1
1
Letzte 5 Karten
Mirage
73%
15
6
Anubis
0%
9
17
Inferno
50%
16
5
Nuke
50%
4
20
Overpass
40%
15
6
Ancient
50%
20
5
Vertigo
0%
1
27
Info
Match analysis of 3DMAX vs OG by the Bo3.gg Team
In the CS2 match between 3DMAX and OG, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Ancient, and victory was secured by OG. The MVP of this match was F1KU.
OG analytics
The team OG secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 0 bombs during the match.
The standout players for OG were F1KU contributed 23 kills and HeavyGod contributed 18 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7931 overall damage.
On the defensive side, OG held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
3DMAX analytics
The team 3DMAX managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for 3DMAX were hAdji contributed 13 kills and Djoko contributed 11 kills. 6782 of total damage by 3DMAX could not prevent OG from securing the victory
On the defensive side, 3DMAX struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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