Beendet
1
3DMAX
2 - 0
GUN5
Vollständige

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3DMAX Anzeigetafel Ancient (M1)

+/-

RUNDEN PUNKTZAHL

17

12

3

+5

108

5:0

4

1

7.9

+28%

17

10

7

+7

104

1:0

4

0

7.3

+32%

18

8

2

+10

81

3:3

6

0

7.0

+23%

12

14

6

-2

84

4:1

1

0

6.4

+4%

9

10

2

-1

42

1:0

2

1

5.5

-16%

Gesamt

73

54

20

+19

419

14:4

17

2

6.8

+14%

GUN5 Anzeigetafel Ancient (M1)

+/-

RUNDEN PUNKTZAHL

14

14

3

0

86

1:1

4

0

6.5

+10%

13

14

6

-1

81

1:1

4

0

6.3

-1%

11

14

1

-3

56

1:3

3

0

5.2

-11%

8

16

9

-8

66

1:5

1

0

4.7

-23%

8

15

3

-7

56

0:4

2

0

4.7

-28%

Gesamt

54

73

22

-19

345

4:14

14

0

5.5

-11%

Teamvorteil Ancient (M1)
Info
Map Analysis of 3DMAX vs GUN5 by the Bo3.gg Team

3DMAX on Ancient Analysis

3DMAX demonstrated their prowers on Ancient, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 3DMAX on Ancient were Lucky, who contributed 17 kills, and Djoko, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7541 overall damage.


On the defensive side of Ancient, 3DMAX held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


GUN5 on Ancient Analysis

Ancient proved to be a challenging battleground for GUN5, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for GUN5 on Ancient included SELLTER, who contributed 14 kills, and tN1R, who added 13 kills. Despite their individual efforts, inflicting 6214 total damage, GUN5 couldn't prevent 3DMAX from securing victory on Ancient


On the defensive side of Ancient, GUN5 struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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