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Ancient is a strategic-heavy map where well-placed smokes can help attackers gain control and defenders hold key positions. Whether you're executing a B-site hit, fighting for mid control, or setting up an A-site take, using the right smokes will give your team a huge advantage. Here are the best smoke lineups you should know.
Use: Blocking off an AWPer or rifler holding Short
When executing onto the B-site, throwing a Short smoke is essential. This denies vision from one of the most common CT positions, especially for AWPers. However, be careful—some CTs like to play around the pillar inside the site, so always check your angles after throwing this smoke.
Use: Blocking vision from Long to help clear the bombsite
If the Short smoke is up, defenders will likely reposition towards B Long. This Long smoke blocks them off, making it safer to enter the bombsite. However, be aware—some players like to hide in the smoke and push through once it fades, so keep an eye on the right corner when taking control of the site.
Use: Preventing defenders from peeking from Cave
The Cave smoke is the final piece of a perfect B-site execute. If thrown correctly, it completely blocks off Cave, limiting retake potential from the CTs. You can use this as part of a full-team rush onto B or as a fake, forcing rotations while splitting from Cave and Ramp.
Use: Blocking mid vision from Window
This smoke is crucial when rotating from A to B or trying to gain mid control. Stand at the right-most edge of the wall outside Elbow, aim at the mark as in the picture, and jump throw. This blocks the vision of players holding from Window, making mid fights safer.
Use: Securing Mid control
If your team wants Mid control, this smoke is a must-have. Go to the left corner in T Spawn, aim at the edge of the building, and perform a W + jump throw. By blocking Donut, you prevent early CT aggression, making it easier to split towards A or B.
Use: Cutting off a common CT position when attacking A
This is one of the easiest and most effective smokes for A-site executes. Stand at the entrance of A Main, aim at the gap in the hollowed wall, and jump throw. With Donut smoked off, your team can safely enter A Site and go for a quick plant.
Use: Blocking CT vision when pushing A from Donut
If your team is pushing from Donut, this smoke will help cut off rotations from CT Spawn. Stand in the left corner of the Main entrance, aim as in the picture, and jump throw. This is especially useful in post-plant situations, preventing CTs from retaking A Site too easily.
Mastering these smokes on Ancient will improve your game sense, make site executions smoother, and increase your chances of winning rounds. Whether you're hitting B, taking Mid control, or pushing A, using the right smokes at the right time can completely change the round. Start practicing these lineups and take your Ancient gameplay to the next level!
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