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Choosing which character to prioritize for leveling up is the most challenging task in Fate Grand Order. The vast variety raises questions: who is strong, who is weak, whose abilities are more intriguing, or what their role is. However, in this article, we will discuss the ten best Servants in Fate Grand Order, who are the strongest as of now—in 2025.
Durga appeared in Ordeal Call: Paper Moon and made quite an impression. She is a powerful AoE Arts Archer with a 50% battery, bonuses against Heaven and Demonic, and a unique ability to grant Overcharge buffs to allies.
Her third skill turns her active Face cards into Arts, helping her consistently loop NP. She doesn't control cards like Zelretch or Summer Kama, but she covers a wide range of content—from daily tasks to boss battles. If you're just starting to build your Arts Archer team—Durga is an excellent choice.
This limited four-star Archer acts as a budget Arts hybrid between AoE and ST. Her NP switches between mass and target modes without changing the card type, but the number of hits remains, which can cause issues with NP return.
She pairs well with affordable Servants like Mash or Juyu thanks to conditional buffs. UDK-Barghest also supports your Castoria by reducing cooldowns, healing, and providing invulnerability while remaining a respectable damage dealer. She's not a "pick and dominate" hero, but she's stable if you're ready to play around her features.
Dreamed of seeing Kagetora in Ruler form? Uesugi Kenshin is literally her, but upgraded. With an NP that removes buffs and deals damage to Humans, she's extremely effective in Ordeal Call 3.
She has a 50% battery, Arts buff, a set of crit tools, and an Overcharge skill that can be applied to an ally. She shines in content where endurance and buff control are needed. If you're looking for a Servant who can single-handedly take down a buffed boss—she's the one, though there are stronger options earlier in the year.
Medusa is a fast ST Saber with more than just damage. She has anti-Human and anti-Berserker modifiers, group buffs, and enemy control through stunning and debuff immunity.
Niche modifiers allow her to outshine competitors among Sabers in certain situations, and her three-hit invulnerability makes her useful in tough battles. In a class where there aren't many quality Quick options, Medusa is a welcome addition.
At first glance, Cait Cu Cerpriestess looks like a gimmick unit. In practice, she is surprisingly effective as a looper based on prolonging the battle. Her NP provides stars, healing, and charge every turn.
Paired with another Summer Baelin, they can continue buffing each other, creating an almost immortal loop. Add supports with cooldown reduction—and it's a machine.
Her true strength lies in her ability to reduce enemy attack by 50%, which can be doubled. Not ideal for intense boss battles, but worth considering for alternative endurance team builds.
Tezcatlipoca has radically changed the approach to Arts Assassins. This is a rare example of a truly good AoE Arts Assassin with great utility. He has a 50% personal battery, gives 30% to the team, and NP adds a bit more.
His modifiers against Divine and Super Large aren't always active but often come in handy. He integrates perfectly into the modern Arts meta both as a damage dealer and a support. His specialty is effectively working in multi-DPS compositions.
The anniversary Servant of the year who practically never fails. Her NP against Evil enemies deals colossal damage—at OC5 level. She has a 50% battery, NP charge during the battle, and a third skill that gives a 50% team charge—albeit with a delay. Her NP also reduces skill cooldowns.
Yes, the third ability activates slowly, but once it works—she ranks among the strongest in the game. Tellico is a Servant who fully justifies the resources invested.
Our top 3 begins with Kukulkan. She is one of the most versatile AoE Buster Servants. With a 50% Battery that can be transferred, three Power Mods, and strong star-generating abilities, she easily handles both farming and challenging battles.
Ideal for completing 90++ content, and her neutral class coverage makes her always useful. She particularly shines in multi-DPS setups, where she can back up as both a damage dealer and support. Not as powerful in ST mode as our next entry—Draco—but much more stable.
The first summonable Beast-class Servant in the game, and she does not disappoint. Her skill set is so rich it seems like a joke. Constant NP accumulation, numerous buffs, burn damage, a universal power mod against the main seven classes, protection from damage and debuffs—everything is there. The lack of an instant battery slightly spoils the picture, but not critically. In practice, Draco simply demolishes everything in front of her, especially in long battles or when multiple powerful strikes are needed.
She takes everything great from Caster Astorai and transforms it into a deadly machine. A total of 70% battery through two skills, multiple Overcharge buffs, and broad modifier coverage (Chaotic, Divine, Threat to Humanity)—all this destroys bosses without special conditions.
She can be both a solo-DPS and part of 90++ teams with a crit focus. Her Face Cards carry Overcharge effects from NP, providing constant effectiveness. Zeroria is both your main damage dealer and secondary support. That's where her strength lies.
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