Iron Egg Cup
Dec 29th - Dec 30th
Matches
Tournament news
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All newsRecords
Record/Time/Map
Val/Avg
Set by
Rival
There are currently no records
results and prize distribution
1st place
Winner
- $4 268
2nd place
- $2 134
3rd place
- $711
4th place
Top players
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KPR
1
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Map Pool
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FAQ
Last Bullet won the Iron Egg Cup, defeating Ever Growing Gaming 2–0 in the grand final by taking de_mirage and de_inferno. That clean sweep secured the $4,268 top prize and cements Last Bullet’s status as one of the tournament’s breakthrough teams. The result is a quick but decisive end to a two-day event and will be a highlight on the roster’s recent resume.
Yes — the semifinals featured one major upset when Ever Growing Gaming knocked out Change The Game in a three-map series (Overpass, Mirage, Ancient), which the event classifies as a major upset. That surprise result reshaped the bracket and created a more dramatic path to the final. Overall the tournament recorded one upset, showing a mix of expected outcomes and a single headline underdog moment.
Four teams participated in this Iron Egg Cup, with a total prize pool of USD 7,114. The distribution awarded 60% ($4,268) to the champions Last Bullet, 30% ($2,134) to runner-up Ever Growing Gaming, and 10% ($711) to third-place Change The Game; the fourth-place team E9 has no prize amount listed. For a compact event, that payout structure heavily rewards top finishes and provides strong incentive for the short double-elimination bracket.
Across 11 total maps played, several traditional CS2 maps featured prominently: Last Bullet won de_mirage and de_inferno in the final and also secured de_nuke in their semifinal, indicating a wide and reliable map pool. Ever Growing Gaming showed strength on de_overpass and de_ancient in their semifinal, suggesting teams leaned on both classic and newer maps. The variety of map winners points to a balanced meta where adaptability and veto strategy mattered as much as raw firepower.
Individual player rating leaders and detailed stat lines are not published with the official results at this time, so we can’t point to specific MVP numbers. That said, team-level outcomes — such as Last Bullet’s clean final and Ever Growing Gaming’s upset run — highlight players who likely had tournament-defining performances. Expect organizers or teams to release highlight stats and possible MVPs in follow-up coverage.
Matches at the Iron Egg Cup ran long by tournament standards, with an average match duration of about 149.7 minutes and a longest match clocking in at roughly 186.9 minutes. Those extended runtimes reflect multiple best-of-three affairs and close, map-deciding battles, particularly in the semifinals where three-map series occurred. Longer matches test team endurance and in-game stamina, so depth and mental resilience were key factors.
The Iron Egg Cup was not a LAN event; it was held online with the country listed as China and no specific city provided. Running the tournament remotely influences factors like ping management, broadcast setups, and the absence of a live audience atmosphere. For teams and fans this meant competitive play without the usual on-site crowd energy, but it also enabled a tight two-day schedule.
Yes — the post-tournament analysis highlights Last Bullet, Ever Growing Gaming, and E9 as breakthrough teams from this edition, each elevating their profiles with top-four finishes. That kind of visibility can lead to more invites, sponsor interest, and better seeding in future events, especially given this was the first tournament in its series. While the event didn’t produce an overwhelmingly dominant single-team legacy, it did create momentum for multiple rising organizations.
Coaching impact was visible in how teams adjusted between maps: Ever Growing Gaming’s three-map semifinal win showed in-series tweaks that overturned momentum, while Last Bullet’s consistent map wins in both semifinal and final suggest disciplined preparation and mid-series adaptation. Even without public details on individual coaches, those shifts underline the strategic layer of modern CS2 where timeout usage, side picks, and tactical reads can decide close series. Coaches likely played a decisive behind-the-scenes role in the tournament’s key turning points.
Official viewership numbers and broader post-tournament media coverage haven’t been released as of now, and there’s no formal follow-up coverage published by organizers at this time. That said, the tournament produced shareable storylines — a major upset in the semifinals and Last Bullet’s clean final — which are the kinds of moments that typically drive social buzz and highlight clips. Expect teams and content creators to amplify those moments even if organizer viewership stats appear later.
playoffs
29 Dec
29 Dec
30 Dec
decider
30 Dec
Teams attending
Top players values per round
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