DraculaN Season 6
Mar 29th - Apr 2nd
Matches
Records
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
• Dust II
103
Fast bomb plant (sec)
• Dust II
00:32s01:20s
Fast bomb plant (sec)
• Dust II
00:24s01:20s
Fast bomb plant (sec)
• Dust II
00:22s01:20s
Flash blinded on a map (opp)
• Dust II
4727
Percentage of headshots
• Dust II
50%16%
GLOCK damage (avg/round)
• Dust II
11.24.4
Flash duration on a map (sec)
• Dust II
01:14s00:33s
Flash blinded on a map (opp)
• Dust II
5527
Smoke thrown on a map
• Dust II
1714.0139
results and prize distribution
1st place
Winner
- $7 500
2nd place
- $3 750
3rd place
- $2 250
4th place
- $1 500
5-6th places
7-8th places
9-12th places
13-16th places
17-20th places
21-24th places
Top players
Map Pool
Mirage
58%
42%
7
0
Nuke
53%
47%
5
0
Inferno
45%
55%
4
0
Ancient
44%
56%
8
0
Anubis
39%
61%
2
0
Dust II
36%
64%
4
0
FAQ
The playoffs field features 16 teams who will meet in the upper-bracket round 1, including Liquid, Inner Circle, Passion UA, Eternal Fire, Lazer Cats, Alliance, Monte, HAVU, aimclub, FaZe, Aurora, INFINITE, M80, BASEMENT BOYS, fnatic, and Sashi. These matchups set up a mix of established international brands and rising regional contenders, which should produce a lot of stylistic diversity. For fans, that means early rounds will be a good measure of how seasoned rosters handle the pressure against hungry upstarts.
Playoffs kick off on March 30th and run through April 2nd, using a double-elimination bracket that gives teams a safety net after one loss. The bracket structure will reward consistency while still allowing dramatic lower-bracket runs, so teams that can adapt quickly have an advantage. Several upper-bracket matches are scheduled across morning and afternoon slots, making for a compact, high-stakes weekend of Counter-Strike 2.
The total prize pool for DraculaN Season 6 is $15,000, which provides meaningful earnings and exposure for competing teams at this level. Organizers have not released a detailed payout breakdown yet, so exact shares per placement are still pending. Even with a modest pool compared to majors, strong playoff performances are valuable for organizations in terms of momentum, visibility, and potential sponsor attention.
Traditional heavyweights like FaZe, Liquid, and fnatic are natural favorites due to organizational depth and international experience, while regional powerhouses such as Eternal Fire and HAVU have the firepower to upset on any map. Dark-horse candidates include aimclub, which earned momentum after winning a decisive group match, and Inner Circle, who put together clutch wins to advance — both have shown the kind of adaptability that can fuel a deep run. This mix makes the playoffs a good stage to spot breakout talent and tactical surprises.
Detailed pick/ban logs from the group stage haven't been published, so pinpointing exact map trends is difficult right now, but the broader CS2 meta continues to favor coordinated utility usage and flexible CT setups. Expect teams to prioritize maps that reward structured executes and strong site retake strategies, while also being ready to counter aggressive pistol and anti-eco approaches. Playoff series will be where teams reveal deeper draft tendencies and map-specific gameplans under pressure.
Full player-rating lists and leaderboards for the event haven't been posted yet, but broadcasters and tournament platforms typically surface individual stats as the playoffs begin. Those numbers will be important for identifying who is carrying their team and who might be at risk under playoff intensity. Keep an eye on players from teams that dominated their decider matches — they often translate that form into playoff momentum.
Coaches often make a decisive difference in playoffs by preparing targeted gameplans, managing timeout usage, and making mid-series tactical pivots, especially in best-of-three matchups. Several teams advanced through tight deciders in groups, which suggests effective preparation and in-series adjustments already played a role. Expect coaching staffs to be hyper-focused on opponent tendencies and to influence map preparation and mental readiness throughout the double-elimination bracket.
Official viewership figures haven't been released yet, but playoff matches are typically streamed across the tournament's channels and partner streams, which should increase reach compared to group days. Playoffs featuring well-known brands like FaZe, fnatic, and Liquid usually draw bigger audiences, so broadcasters will likely promote key matchups heavily. If you plan to tune in, watch for promoted stream links from the tournament and team channels on match days.
At $15,000, DraculaN Season 6 sits below premier international majors and large regional leagues in prize money, reflecting its role as a competitive online event focused on development and exposure. That said, these events are crucial for roster growth, scouting, and providing teams with meaningful match practice under tournament conditions. Success here can translate into increased player visibility, potential transfers, and stronger sponsorship conversations even if the cash pot is more modest.
Watch aimclub's momentum after their clutch decider win and Inner Circle's run through elimination matches — both teams have narratives of rising confidence that could carry into the bracket. HAVU's decider victory and INFINITE's group-winning form are also compelling, as they signal squads peaking at the right time. Beyond results, playoffs are where rookies can seize the spotlight and veterans can cement legacies, so expect individual breakout performances and tense rivalry moments to define the weekend.
playoffs
30 Mar
30 Mar
30 Mar
30 Mar
30 Mar
30 Mar
30 Mar
30 Mar
31 Mar
T
TBD
T
TBD
31 Mar
T
TBD
T
TBD
31 Mar
T
TBD
T
TBD
31 Mar
T
TBD
T
TBD
31 Mar
T
TBD
T
TBD
31 Mar
T
TBD
T
TBD
1 Apr
T
TBD
T
TBD
30 Mar
T
TBD
T
TBD
30 Mar
T
TBD
T
TBD
30 Mar
T
TBD
T
TBD
30 Mar
T
TBD
T
TBD
31 Mar
T
TBD
T
TBD
31 Mar
T
TBD
T
TBD
31 Mar
T
TBD
T
TBD
31 Mar
T
TBD
T
TBD
31 Mar
T
TBD
T
TBD
31 Mar
T
TBD
T
TBD
1 Apr
T
TBD
T
TBD
1 Apr
T
TBD
T
TBD
1 Apr
T
TBD
T
TBD
2 Apr
T
TBD
T
TBD
2 Apr
T
TBD
T
TBD
Top players values per round
#
Player
Team
Map Count


