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Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
M4A4 kills no mapa
93.6448
Danos por M4A4 (média/rodada)
40.712.7
Flash cego no mapa (opp)
5630
Flash cego no mapa (opp)
6030
Danos (total/rodada)
44773
Pontuação do jogador (rodada)
35711012
Pontuação do jogador (rodada)
35221012
Aces do jogador
1
Múltiplos kills x-
4
Kills por Zeus
1
Histórico % de êxito dos mapas Últimos 6 meses
Nuke
100%
Inferno
50%
Dust II
33%
Overpass
0%
Vertigo
0%
Mirage
0%
Últimos 5 mapas
Nuke
100%
1
0
Inferno
0%
0
4
Dust II
33%
3
1
Overpass
0%
1
1
Vertigo
0%
0
5
Mirage
0%
2
1
Últimos 5 mapas
Nuke
0%
0
2
Inferno
50%
2
0
Dust II
0%
2
1
Overpass
0%
0
1
Vertigo
0%
0
5
Mirage
0%
1
1
Últimos resultados
Frente a frente
Partidas anteriores
- lllV
- ll
Info
Match analysis of Wings Up vs Let's Quit by the Bo3.gg Team
In the CS2 match between Wings Up and Let's Quit, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Dust II, and victory was secured by Wings Up. The MVP of this match was gas.
Wings Up analytics
The team Wings Up secured 15 out of 20 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II. They also successfully set 1 bombs during the match.
The standout players for Wings Up were gas contributed 22 kills and lan contributed 18 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9269 overall damage.
On the defensive side, Wings Up held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control proved to be crucial.
Let's Quit analytics
The team Let's Quit managed to secure 5 out of 20 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for Let's Quit were qz contributed 14 kills and xf contributed 13 kills. 6306 of total damage by Let's Quit could not prevent Wings Up from securing the victory
On the defensive side, Let's Quit struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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