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Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Planta de bombas rápidas (seg )
00:31s01:26s
Duração do flash no mapa (sec)
01:23s00:37s
GLOCK kills on a map
41.4456
Danos por GLOCK (média/rodada)
17.24
Tec-9 kills em um mapa
31.3023
Danos por Tec-9 (média/rodada)
14.23.5
Eco ganha compra integral
1
Pontuação do jogador (rodada)
37491011
Múltiplos kills x-
4
Múltiplos kills x-
4
Histórico % de êxito dos mapas Últimos 6 meses
Inferno
53%
Vertigo
42%
Ancient
30%
Nuke
20%
Mirage
19%
Anubis
13%
Últimos 5 mapas
Inferno
53%
15
7
Vertigo
42%
12
12
Ancient
63%
8
34
Nuke
40%
5
25
Mirage
55%
11
25
Anubis
71%
14
12
Últimos 5 mapas
Inferno
0%
2
19
Vertigo
0%
1
26
Ancient
33%
12
9
Nuke
20%
5
14
Mirage
36%
11
6
Anubis
58%
12
4
Últimos resultados
Frente a frente
Info
Match analysis of Wildcard vs MIGHT by the Bo3.gg Team
In the CS2 match between Wildcard and MIGHT, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Ancient, and victory was secured by Wildcard. The MVP of this match was Griizz.
Wildcard analytics
The team Wildcard secured 13 out of 22 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 1 bombs during the match.
The standout players for Wildcard were Griizz contributed 23 kills and stanislaw contributed 20 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8897 overall damage.
On the defensive side, Wildcard held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control proved to be crucial.
MIGHT analytics
The team MIGHT managed to secure 9 out of 22 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for MIGHT were djay contributed 21 kills and Nifty contributed 15 kills. 8124 of total damage by MIGHT could not prevent Wildcard from securing the victory
On the defensive side, MIGHT struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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