Same game multi bounty hunt
with a 40 000 usd prizepool!
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Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Danos por Galil (média/rodada)
16.96.1
Dano de molotov (média/rodada)
8.52
Danos por HE (média/rodada)
11.53.4
Assistências em um mapa
10.924.5251
Negócios em um mapa
9.033.3653
Tiros (total/rodada)
9216
Morto por colega de equipe
1
Kills por Zeus
1
Dano HE (total/rodada)
16226.1
Duração do flash numa rodada (sec)
00:16s00:05s
Nuke
33%
Dust II
27%
Anubis
19%
Train
15%
Ancient
13%
Inferno
11%
Mirage
3%
Últimos 5 mapas
Nuke
33%
15
8
Dust II
36%
14
17
Anubis
36%
39
5
Train
44%
9
12
Ancient
48%
31
3
Inferno
50%
16
3
Mirage
41%
32
4
Últimos 5 mapas
Nuke
0%
0
30
Dust II
63%
38
1
Anubis
55%
20
7
Train
59%
32
2
Ancient
61%
36
5
Inferno
39%
18
9
Mirage
44%
27
12
In the CS2 match between UNiTY and Leo, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Inferno, Train, and victory was secured by Leo. The MVP of this match was kL1o.
Leo analytics
The team Leo secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Train. They also successfully set 0 bombs during the match.
The standout players for Leo were kL1o contributed 41 kills and OneUn1que contributed 29 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 15639 overall damage.
On the defensive side, Leo held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
UNiTY analytics
The team UNiTY managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for UNiTY were woozzzi contributed 29 kills and Darber contributed 29 kills. 13674 of total damage by UNiTY could not prevent Leo from securing the victory
On the defensive side, UNiTY struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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