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Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Planta de bombas rápidas (seg )
00:32s01:30s
Planta de bombas rápidas (seg )
00:34s01:30s
GLOCK kills on a map
31.4399
Dano de molotov (média/rodada)
6.22
Múltiplos kills x-
4
Múltiplos kills x-
4
Múltiplos kills x-
4
Clutch (adversários)
2
Clutch (adversários)
2
Duração do flash numa rodada (sec)
00:17s00:05s
Histórico % de êxito dos mapas Últimos 6 meses
Ancient
86%
Anubis
86%
Overpass
70%
Nuke
70%
Inferno
41%
Vertigo
33%
Mirage
0%
Últimos 5 mapas
Ancient
100%
2
3
Anubis
0%
3
2
Overpass
0%
2
1
Nuke
0%
1
4
Inferno
33%
6
0
Vertigo
0%
0
7
Mirage
0%
1
2
Últimos 5 mapas
Ancient
14%
7
8
Anubis
86%
7
2
Overpass
70%
10
6
Nuke
70%
10
2
Inferno
74%
19
6
Vertigo
33%
3
13
Mirage
0%
1
25
Info
Match analysis of Reason vs Wildcard by the Bo3.gg Team
In the CS2 match between Reason and Wildcard, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Anubis, Inferno, and victory was secured by Wildcard. The MVP of this match was brett.
Wildcard analytics
The team Wildcard secured 32 out of 41 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis, Inferno. They also successfully set 11 bombs during the match.
The standout players for Wildcard were brett contributed 37 kills and Cryptic contributed 31 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 16846 overall damage.
On the defensive side, Wildcard held their ground firmly, successfully defending 14 bomb plants. Their defensive coordination and site control proved to be crucial.
Reason analytics
The team Reason managed to secure 9 out of 41 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for Reason were walker contributed 28 kills and BeaKie contributed 21 kills. 12130 of total damage by Reason could not prevent Wildcard from securing the victory
On the defensive side, Reason struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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