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82
54
20
+28
425
12:8
20
3
+17%
Vantagens da equipe Anubis (M1)
Registros Anubis
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Planta de bombas rápidas (seg )
00:19s01:30s
Planta de bombas rápidas (seg )
00:25s01:30s
AK47 damage (média/rodada)
58.825.3
GLOCK kills on a map
31.4399
Danos por GLOCK (média/rodada)
13.93.8
Granadas de isca lançadas
41.2904
AK47 kills no mapa
196.7327
AK47 damage (média/rodada)
84.825.3
Dano de molotov (média/rodada)
6.62
Duração do flash no mapa (sec)
01:15s00:39s
Info
Map Analysis of Question Mark vs ThunderFlash by the Bo3.gg Team
Question Mark on Anubis Analysis
Question Mark demonstrated their prowers on Anubis, securing 16 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Question Mark on Anubis were sad, who contributed 24 kills, and Ganginho, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Anubis, the team inflicted a total of 8493 overall damage.
On the defensive side of Anubis, Question Mark held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
ThunderFlash on Anubis Analysis
Anubis proved to be a challenging battleground for ThunderFlash, as they managed to secure 4 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for ThunderFlash on Anubis included Flayy, who contributed 12 kills, and Ex1st, who added 11 kills. Despite their individual efforts, inflicting 6929 total damage, ThunderFlash couldn't prevent Question Mark from securing victory on Anubis
On the defensive side of Anubis, ThunderFlash struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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