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Vantagem das equipes
Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Porcentagem de tiros na cabeça
38%16%
GLOCK kills on a map
31.4531
GLOCK kills on a map
31.4531
Abertura kills no mapa
6.972.7881
Tiros na cabeça no mapa
15.980.3194
Rodada rápida (sec)
00:29s01:55s
Danos (total/rodada)
39773
Clutch (adversários)
2
Histórico % de êxito dos mapas Últimos 6 meses
Dust II
52%
Ancient
31%
Mirage
30%
Anubis
22%
Inferno
4%
Nuke
0%
Train
0%
Últimos 5 mapas
Dust II
70%
10
0
Ancient
0%
0
1
Mirage
20%
5
0
Anubis
33%
6
1
Inferno
50%
8
0
Nuke
0%
0
0
Train
0%
0
0
Últimos 5 mapas
Dust II
18%
17
15
Ancient
31%
35
17
Mirage
50%
38
1
Anubis
55%
29
4
Inferno
46%
26
3
Nuke
0%
0
31
Train
0%
1
0
Últimos resultados
Frente a frente
Info
Match analysis of PCIFIC vs Endpoint by the Bo3.gg Team
In the CS2 match between PCIFIC and Endpoint, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Dust II, and victory was secured by PCIFIC. The MVP of this match was Weirdaimm.
PCIFIC analytics
The team PCIFIC secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II. They also successfully set 0 bombs during the match.
The standout players for PCIFIC were Weirdaimm contributed 19 kills and scolleN contributed 15 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7228 overall damage.
On the defensive side, PCIFIC held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Endpoint analytics
The team Endpoint managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Endpoint were adeX contributed 16 kills and MiGHTYMAX contributed 11 kills. 5541 of total damage by Endpoint could not prevent PCIFIC from securing the victory
On the defensive side, Endpoint struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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