Nexus Placar Vertigo (M2)

+/-

PONTOS DAS RODADAS

25

17

3

+8

94

5:3

10

0

7.1

+25%

22

13

6

+9

79

4:1

5

1

7.0

+20%

16

16

9

0

83

4:4

4

0

6.2

+19%

17

14

8

+3

84

1:0

4

0

6.2

+10%

16

12

1

+4

66

0:3

4

0

5.5

+5%

Total

96

72

27

+24

406

14:11

27

1

6.4

+16%

ThunderFlash Placar Vertigo (M2)

+/-

PONTOS DAS RODADAS

20

21

2

-1

94

6:3

5

0

6.7

+8%

20

18

1

+2

82

1:0

7

1

6.4

+3%

12

18

4

-6

61

1:2

1

0

5.2

-16%

13

19

5

-6

59

1:2

3

0

5.0

-18%

7

20

3

-13

41

2:7

1

0

3.7

-31%

Total

72

96

15

-24

338

11:14

17

1

5.4

-11%

Vantagens da equipe Vertigo (M2)
Info
Map Analysis of Nexus vs ThunderFlash by the Bo3.gg Team

Nexus on Vertigo Analysis

Nexus demonstrated their prowers on Vertigo, securing 16 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Nexus on Vertigo were smekk, who contributed 25 kills, and XELLOW, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10160 overall damage.


On the defensive side of Vertigo, Nexus held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


ThunderFlash on Vertigo Analysis

Vertigo proved to be a challenging battleground for ThunderFlash, as they managed to secure 9 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for ThunderFlash on Vertigo included Ex1st, who contributed 20 kills, and fr3nd, who added 20 kills. Despite their individual efforts, inflicting 8459 total damage, ThunderFlash couldn't prevent Nexus from securing victory on Vertigo


On the defensive side of Vertigo, ThunderFlash struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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