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Registros Nuke
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Danos por Galil (média/rodada)
17.25.9
Fumaça lançada no mapa
2314.5022
USP mortas no mapa
51.6027
Dano por USP (média/rodada)
23.94.8
GLOCK kills on a map
31.4482
Danos por GLOCK (média/rodada)
12.94.1
Danos (total/rodada)
40373
Clutch (adversários)
2
Clutch (adversários)
3
Histórico % de êxito dos mapas Últimos 6 meses
Dust II
100%
Vertigo
100%
Nuke
70%
Ancient
60%
Anubis
45%
Mirage
42%
Inferno
30%
Últimos 5 mapas
Dust II
100%
2
1
Vertigo
0%
0
30
Nuke
70%
10
7
Ancient
60%
10
14
Anubis
45%
11
13
Mirage
42%
12
3
Inferno
20%
5
17
Últimos 5 mapas
Dust II
0%
1
0
Vertigo
100%
1
7
Nuke
0%
2
4
Ancient
0%
3
2
Anubis
0%
3
4
Mirage
0%
0
8
Inferno
50%
4
5
Últimos resultados
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Info
Map Analysis of Mindfreak vs Arcade by the Bo3.gg Team
Mindfreak on Nuke Analysis
Mindfreak demonstrated their prowers on Nuke, securing 13 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Mindfreak on Nuke were tucks, who contributed 19 kills, and Rickeh, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 8583 overall damage.
On the defensive side of Nuke, Mindfreak held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Arcade on Nuke Analysis
Nuke proved to be a challenging battleground for Arcade, as they managed to secure 6 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Arcade on Nuke included foggers, who contributed 16 kills, and Versa, who added 14 kills. Despite their individual efforts, inflicting 6290 total damage, Arcade couldn't prevent Mindfreak from securing victory on Nuke
On the defensive side of Nuke, Arcade struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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