MASONIC Placar Vertigo (M1)

+/-

PONTOS DAS RODADAS

20

20

4

0

92

1:3

7

0

6.1

0%

15

21

4

-6

69

3:2

2

1

5.6

-12%

15

18

3

-3

65

1:2

4

1

5.5

-14%

12

21

2

-9

54

3:1

2

0

4.8

-25%

10

22

0

-12

44

2:7

3

1

4.1

-39%

Total

72

102

13

-30

323

10:15

18

3

5.2

-22%

Viperio Placar Vertigo (M1)

+/-

PONTOS DAS RODADAS

MVP

26

16

6

+10

112

2:3

7

0

7.7

0%

19

13

6

+6

90

5:2

6

0

7.0

+22%

21

15

3

+6

83

2:2

6

0

6.6

+16%

16

14

4

+2

77

5:3

3

2

6.6

+1%

19

14

2

+5

69

1:0

3

1

6.3

+16%

Total

101

72

21

+29

431

15:10

25

3

6.8

+14%

Vantagens da equipe Vertigo (M1)
Info
Map Analysis of MASONIC vs Viperio by the Bo3.gg Team

Viperio on Vertigo Analysis

Viperio demonstrated their prowers on Vertigo, securing 25 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Viperio on Vertigo were MMS, who contributed 26 kills, and Girafffe, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10784 overall damage.


On the defensive side of Vertigo, Viperio held their ground firmly, successfully defending 15 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


MASONIC on Vertigo Analysis

Vertigo proved to be a challenging battleground for MASONIC, as they managed to secure 0 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for MASONIC on Vertigo included blaq, who contributed 20 kills, and Tauson, who added 15 kills. Despite their individual efforts, inflicting 8085 total damage, MASONIC couldn't prevent Viperio from securing victory on Vertigo


On the defensive side of Vertigo, MASONIC struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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