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80
73
30
+7
377
10:12
22
3
Nuke6.4
0%
Vantagem das equipes
Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Tec-9 kills em um mapa
31.3023
Rodada rápida (sec)
00:29s01:55s
Rodada rápida (sec)
00:34s01:55s
Clutch (adversários)
3
Escalação
escalação
- Iniciante
- Iniciante
- Iniciante
- Iniciante
- Iniciante
Histórico % de êxito dos mapas Últimos 6 meses
Anubis
67%
Mirage
60%
Vertigo
57%
Ancient
53%
Nuke
50%
Overpass
43%
Inferno
0%
Últimos 5 mapas
Anubis
0%
0
0
Mirage
0%
2
0
Vertigo
0%
0
0
Ancient
0%
0
0
Nuke
0%
1
0
Overpass
0%
0
0
Inferno
0%
1
0
Últimos 5 mapas
Anubis
67%
15
0
Mirage
60%
5
3
Vertigo
57%
7
0
Ancient
53%
17
3
Nuke
50%
6
1
Overpass
43%
7
6
Inferno
0%
1
11
Últimos resultados
Frente a frente
Partidas anteriores
- lll
- lVlll
Info
Match analysis of LOG vs VP.Prodigy by the Bo3.gg Team
In the CS2 match between LOG and VP.Prodigy, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Nuke, and victory was secured by VP.Prodigy. The MVP of this match was KusMe.
VP.Prodigy analytics
The team VP.Prodigy secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke. They also successfully set 0 bombs during the match.
The standout players for VP.Prodigy were KusMe contributed 18 kills and Dwushka contributed 20 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8292 overall damage.
On the defensive side, VP.Prodigy held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
LOG analytics
The team LOG managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for LOG were JULIUS-8- contributed 18 kills and -fix contributed 15 kills. 8093 of total damage by LOG could not prevent VP.Prodigy from securing the victory
On the defensive side, LOG struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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