Encerrado
1
HOTU
2 - 0
RUSH B
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HOTU Placar Vertigo (M2)

+/-

PONTOS DAS RODADAS

23

9

2

+14

114

5:2

5

0

8.5

+36%

16

11

3

+5

86

2:2

4

0

6.5

+9%

15

10

5

+5

77

1:1

5

0

6.4

+3%

14

13

3

+1

77

2:1

4

0

6.2

+2%

13

13

2

0

68

1:4

4

0

5.5

+4%

Total

81

56

15

+25

421

11:10

22

0

6.6

+11%

RUSH B Placar Vertigo (M2)

+/-

PONTOS DAS RODADAS

17

16

7

+1

114

4:3

5

0

7.2

+26%

19

15

0

+4

90

4:2

3

0

7.0

+38%

9

17

3

-8

65

0:2

2

1

4.7

-26%

6

14

3

-8

35

2:2

1

0

4.4

-33%

5

19

10

-14

49

0:2

0

0

3.7

-37%

Total

56

81

23

-25

354

10:11

11

1

5.4

-6%

Vantagens da equipe Vertigo (M2)
Info
Map Analysis of HOTU vs RUSH B by the Bo3.gg Team

HOTU on Vertigo Analysis

HOTU demonstrated their prowers on Vertigo, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for HOTU on Vertigo were fineshine52, who contributed 23 kills, and Re1GN, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8429 overall damage.


On the defensive side of Vertigo, HOTU held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


RUSH B on Vertigo Analysis

Vertigo proved to be a challenging battleground for RUSH B, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for RUSH B on Vertigo included Kiro, who contributed 17 kills, and Gospadarov, who added 19 kills. Despite their individual efforts, inflicting 7082 total damage, RUSH B couldn't prevent HOTU from securing victory on Vertigo


On the defensive side of Vertigo, RUSH B struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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