Getting Info Placar Ancient (M1)

+/-

PONTOS DAS RODADAS

17

8

3

+9

91

0:0

0

0

0%

16

9

5

+7

100

0:0

0

0

0%

10

13

6

-3

75

0:0

0

0

0%

12

9

9

+3

92

0:0

0

0

0%

23

6

2

+17

98

0:0

0

0

0%

Total

78

45

25

+33

457

0:0

0

0

0.0

0%

InControl Placar Ancient (M1)

+/-

PONTOS DAS RODADAS

11

16

2

-5

82

0:0

0

0

0%

10

15

6

-5

61

0:0

0

0

0%

11

16

1

-5

66

0:0

0

0

0%

11

14

1

-3

64

0:0

0

0

0%

2

17

5

-15

34

0:0

0

0

0%

Total

45

78

15

-33

307

0:0

0

0

0.0

0%

Vantagens da equipe Ancient (M1)
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Info
Map Analysis of Getting Info vs InControl by the Bo3.gg Team

Getting Info on Ancient Analysis

Getting Info demonstrated their prowers on Ancient, securing 0 out of 0 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Getting Info on Ancient were MarKE, who contributed 17 kills, and cJ, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 0 overall damage.


On the defensive side of Ancient, Getting Info held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


InControl on Ancient Analysis

Ancient proved to be a challenging battleground for InControl, as they managed to secure 0 out of 0 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for InControl on Ancient included jsfeltner, who contributed 11 kills, and Beast, who added 10 kills. Despite their individual efforts, inflicting 0 total damage, InControl couldn't prevent Getting Info from securing victory on Ancient


On the defensive side of Ancient, InControl struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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