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Vantagem das equipes
Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
AK47 kills no mapa
196.732
AK47 damage (média/rodada)
63.825.3
Granadas de isca lançadas
41.291
Dano de molotov (média/rodada)
8.12
Danos por HE (média/rodada)
13.33.4
Kills por Molotov no mapa
31.0849
Dano de molotov (média/rodada)
7.12
Danos (total/rodada)
50073
Pontuação do jogador (rodada)
43311012
Danos (total/rodada)
38973
Histórico % de êxito dos mapas Últimos 6 meses
Vertigo
67%
Dust II
56%
Train
31%
Inferno
21%
Nuke
10%
Overpass
7%
Mirage
5%
Últimos 5 mapas
Vertigo
67%
12
4
Dust II
0%
0
39
Train
75%
8
9
Inferno
75%
28
1
Nuke
57%
23
5
Overpass
50%
8
13
Mirage
53%
17
5
Últimos 5 mapas
Vertigo
0%
0
43
Dust II
56%
18
8
Train
44%
16
12
Inferno
54%
26
2
Nuke
47%
19
4
Overpass
57%
7
14
Mirage
58%
24
4
Info
Match analysis of FURIA vs OG by the Bo3.gg Team
In the CS2 match between FURIA and OG, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Inferno, Mirage, Nuke, and victory was secured by FURIA. The MVP of this match was valde.
FURIA analytics
The team FURIA secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Nuke. They also successfully set 0 bombs during the match.
The standout players for FURIA were VINI contributed 56 kills and KSCERATO contributed 53 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 28899 overall damage.
On the defensive side, FURIA held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
OG analytics
The team OG managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for OG were valde contributed 63 kills and Aleksib contributed 56 kills. 28858 of total damage by OG could not prevent FURIA from securing the victory
On the defensive side, OG struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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