FLUFFY AIMERS Placar Ancient (M1)

+/-

PONTOS DAS RODADAS

23

14

7

+9

86

1:1

7

1

7.1

+15%

17

16

9

+1

86

5:1

6

1

6.8

+10%

18

21

13

-3

96

4:1

4

0

6.4

+9%

17

17

9

0

74

2:3

4

1

6.0

-3%

15

16

2

-1

63

1:2

4

0

5.5

-9%

Total

90

84

40

+6

406

13:8

25

3

6.4

+5%

Take Flyte Placar Ancient (M1)

+/-

PONTOS DAS RODADAS

22

18

7

+4

92

2:0

7

0

6.9

+18%

16

15

2

+1

74

0:1

3

1

6.1

+9%

17

19

8

-2

81

4:5

5

1

6.1

+3%

17

20

3

-3

79

2:4

5

0

5.8

+4%

9

19

7

-10

58

1:4

2

0

4.7

-16%

Total

81

91

27

-10

383

9:14

22

2

5.9

+4%

Vantagens da equipe Ancient (M1)
Info
Map Analysis of FLUFFY AIMERS vs Take Flyte by the Bo3.gg Team

FLUFFY AIMERS on Ancient Analysis

FLUFFY AIMERS demonstrated their prowers on Ancient, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for FLUFFY AIMERS on Ancient were slump, who contributed 23 kills, and NOOZ, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 9733 overall damage.


On the defensive side of Ancient, FLUFFY AIMERS held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Take Flyte on Ancient Analysis

Ancient proved to be a challenging battleground for Take Flyte, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Take Flyte on Ancient included opportunity, who contributed 22 kills, and z0mb1e, who added 16 kills. Despite their individual efforts, inflicting 9190 total damage, Take Flyte couldn't prevent FLUFFY AIMERS from securing victory on Ancient


On the defensive side of Ancient, Take Flyte struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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